Internal tweaks
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fe2809fecc
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bbaf7e2eee
21
imgui.cpp
21
imgui.cpp
@ -435,7 +435,7 @@ static void RenderCollapseTriangle(ImVec2 p_min, bool opened, float scal
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static void SetFont(ImFont* font);
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static bool ItemAdd(const ImGuiAabb& bb, const ImGuiID* id);
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static void ItemSize(ImVec2 size, ImVec2* adjust_start_offset = NULL);
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static void ItemSize(const ImGuiAabb& bb, ImVec2* adjust_start_offset = NULL);
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static void ItemSize(const ImGuiAabb& bb);
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static void PushColumnClipRect(int column_index = -1);
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static bool IsClipped(const ImGuiAabb& bb);
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@ -911,7 +911,7 @@ struct ImGuiDrawContext
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ImVec2 CursorStartPos;
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float CurrentLineHeight;
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float PrevLineHeight;
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float LogLineHeight;
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float LogLinePosY;
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int TreeDepth;
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ImGuiID LastItemID;
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ImGuiAabb LastItemAabb;
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@ -938,7 +938,7 @@ struct ImGuiDrawContext
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{
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CursorPos = CursorPosPrevLine = CursorStartPos = ImVec2(0.0f, 0.0f);
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CurrentLineHeight = PrevLineHeight = 0.0f;
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LogLineHeight = -1.0f;
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LogLinePosY = -1.0f;
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TreeDepth = 0;
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LastItemID = 0;
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LastItemAabb = ImGuiAabb(0.0f,0.0f,0.0f,0.0f);
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@ -2155,8 +2155,8 @@ static void LogText(const ImVec2& ref_pos, const char* text, const char* text_en
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if (!text_end)
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text_end = FindTextDisplayEnd(text, text_end);
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const bool log_new_line = ref_pos.y > window->DC.LogLineHeight+1;
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window->DC.LogLineHeight = ref_pos.y;
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const bool log_new_line = ref_pos.y > window->DC.LogLinePosY+1;
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window->DC.LogLinePosY = ref_pos.y;
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const char* text_remaining = text;
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if (g.LogStartDepth > window->DC.TreeDepth) // Re-adjust padding if we have popped out of our starting depth
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@ -3069,7 +3069,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size, float bg
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window->DC.CursorPos = window->DC.CursorStartPos;
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window->DC.CursorPosPrevLine = window->DC.CursorPos;
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window->DC.CurrentLineHeight = window->DC.PrevLineHeight = 0.0f;
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window->DC.LogLineHeight = window->DC.CursorPos.y - 9999.0f;
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window->DC.LogLinePosY = window->DC.CursorPos.y - 9999.0f;
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window->DC.ChildWindows.resize(0);
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window->DC.ItemWidth.resize(0);
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window->DC.ItemWidth.push_back(window->ItemWidthDefault);
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@ -6400,7 +6400,7 @@ void ImGui::ListBoxFooter()
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ImGui::EndChildFrame();
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parent_window->DC.CursorPos = bb.Min;
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ItemSize(bb, NULL);
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ItemSize(bb);
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}
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bool ImGui::ListBox(const char* label, int* current_item, const char** items, int items_count, int height_items)
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@ -6698,9 +6698,9 @@ static void ItemSize(ImVec2 size, ImVec2* adjust_vertical_offset)
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window->DC.CurrentLineHeight = 0.0f;
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}
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static inline void ItemSize(const ImGuiAabb& bb, ImVec2* adjust_start_offset)
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static inline void ItemSize(const ImGuiAabb& bb)
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{
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ItemSize(bb.GetSize(), adjust_start_offset);
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ItemSize(bb.GetSize());
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}
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static bool IsClipped(const ImGuiAabb& bb)
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@ -9225,6 +9225,9 @@ void ImGui::ShowTestWindow(bool* opened)
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ImGui::Text("World");
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// Button
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ImGui::AlignFirstTextHeightToWidgets();
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ImGui::Text("Normal buttons");
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ImGui::SameLine();
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if (ImGui::Button("Banana")) printf("Pressed!\n");
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ImGui::SameLine();
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ImGui::Button("Apple");
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