From b33f0e215f82d3d4717b0cee797500c8e6ed1365 Mon Sep 17 00:00:00 2001 From: omar Date: Sun, 18 Feb 2018 23:25:48 +0100 Subject: [PATCH] Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization. --- imgui.cpp | 17 +++++++++++------ imgui_internal.h | 2 ++ 2 files changed, 13 insertions(+), 6 deletions(-) diff --git a/imgui.cpp b/imgui.cpp index a2a7826dc..f50f79f5e 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -2636,6 +2636,7 @@ ImGuiContext* ImGui::CreateContext(ImFontAtlas* shared_font_atlas) ImGuiContext* ctx = IM_NEW(ImGuiContext)(shared_font_atlas); if (GImGui == NULL) SetCurrentContext(ctx); + Initialize(ctx); return ctx; } @@ -3280,6 +3281,7 @@ void ImGui::NewFrame() // Check user data // (We pass an error message in the assert expression as a trick to get it visible to programmers who are not using a debugger, as most assert handlers display their argument) + IM_ASSERT(g.Initialized); IM_ASSERT(g.IO.DeltaTime >= 0.0f && "Need a positive DeltaTime (zero is tolerated but will cause some timing issues)"); IM_ASSERT(g.IO.DisplaySize.x >= 0.0f && g.IO.DisplaySize.y >= 0.0f && "Invalid DisplaySize value"); IM_ASSERT(g.IO.Fonts->Fonts.Size > 0 && "Font Atlas not built. Did you call io.Fonts->GetTexDataAsRGBA32() / GetTexDataAsAlpha8() ?"); @@ -3294,9 +3296,13 @@ void ImGui::NewFrame() if (g.IO.NavFlags & ImGuiNavFlags_EnableKeyboard) IM_ASSERT(g.IO.KeyMap[ImGuiKey_Space] != -1 && "ImGuiKey_Space is not mapped, required for keyboard navigation."); - // Initialize on first frame - if (!g.Initialized) - Initialize(&g); + // Load settings on first frame + if (!g.SettingsLoaded) + { + IM_ASSERT(g.SettingsWindows.empty()); + LoadIniSettingsFromDisk(g.IO.IniFilename); + g.SettingsLoaded = true; + } g.Time += g.IO.DeltaTime; g.FrameCount += 1; @@ -3602,6 +3608,7 @@ static void SettingsHandlerWindow_WriteAll(ImGuiContext* imgui_ctx, ImGuiSetting void ImGui::Initialize(ImGuiContext* context) { ImGuiContext& g = *context; + IM_ASSERT(!g.Initialized && !g.SettingsLoaded); g.LogClipboard = IM_NEW(ImGuiTextBuffer)(); // Add .ini handle for ImGuiWindow type @@ -3613,9 +3620,6 @@ void ImGui::Initialize(ImGuiContext* context) ini_handler.WriteAllFn = SettingsHandlerWindow_WriteAll; g.SettingsHandlers.push_front(ini_handler); - // Load .ini file - IM_ASSERT(g.SettingsWindows.empty()); - LoadIniSettingsFromDisk(g.IO.IniFilename); g.Initialized = true; } @@ -3765,6 +3769,7 @@ static void LoadIniSettingsFromMemory(const char* buf_readonly) } } ImGui::MemFree(buf); + g.SettingsLoaded = true; } static void SaveIniSettingsToDisk(const char* ini_filename) diff --git a/imgui_internal.h b/imgui_internal.h index 168d337b9..77d621bb8 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -687,6 +687,7 @@ struct ImGuiContext ImVec2 OsImePosRequest, OsImePosSet; // Cursor position request & last passed to the OS Input Method Editor // Settings + bool SettingsLoaded; float SettingsDirtyTimer; // Save .ini Settings on disk when time reaches zero ImVector SettingsWindows; // .ini settings for ImGuiWindow ImVector SettingsHandlers; // List of .ini settings handlers @@ -789,6 +790,7 @@ struct ImGuiContext TooltipOverrideCount = 0; OsImePosRequest = OsImePosSet = ImVec2(-1.0f, -1.0f); + SettingsLoaded = false; SettingsDirtyTimer = 0.0f; LogEnabled = false;