mirror of https://github.com/ocornut/imgui
Slider: Fixed to reach maximum value with inverted integer min/max ranges, both with signed and unsigned types. Added reverse Sliders to Demo. (#3432, #3449)
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b2039aac67
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@ -617,7 +617,7 @@ static void ShowDemoWindowWidgets()
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"Hold SHIFT/ALT for faster/slower edit.\n"
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"Double-click or CTRL+click to input value.");
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ImGui::DragInt("drag int 0..100", &i2, 1, 0, 100, "%d%%");
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ImGui::DragInt("drag int 0..100", &i2, 1, 0, 100, "%d%%", ImGuiSliderFlags_ClampOnInput);
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static float f1 = 1.00f, f2 = 0.0067f;
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ImGui::DragFloat("drag float", &f1, 0.005f);
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@ -1688,6 +1688,14 @@ static void ShowDemoWindowWidgets()
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ImGui::SliderScalar("slider double low log",ImGuiDataType_Double, &f64_v, &f64_zero, &f64_one, "%.10f", ImGuiSliderFlags_Logarithmic);
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ImGui::SliderScalar("slider double high", ImGuiDataType_Double, &f64_v, &f64_lo_a, &f64_hi_a, "%e grams");
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ImGui::Text("Sliders (reverse)");
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ImGui::SliderScalar("slider s8 reverse", ImGuiDataType_S8, &s8_v, &s8_max, &s8_min, "%d");
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ImGui::SliderScalar("slider u8 reverse", ImGuiDataType_U8, &u8_v, &u8_max, &u8_min, "%u");
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ImGui::SliderScalar("slider s32 reverse", ImGuiDataType_S32, &s32_v, &s32_fifty, &s32_zero, "%d");
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ImGui::SliderScalar("slider u32 reverse", ImGuiDataType_U32, &u32_v, &u32_fifty, &u32_zero, "%u");
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ImGui::SliderScalar("slider s64 reverse", ImGuiDataType_S64, &s64_v, &s64_fifty, &s64_zero, "%I64d");
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ImGui::SliderScalar("slider u64 reverse", ImGuiDataType_U64, &u64_v, &u64_fifty, &u64_zero, "%I64u ms");
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static bool inputs_step = true;
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ImGui::Text("Inputs");
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ImGui::Checkbox("Show step buttons", &inputs_step);
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@ -1997,8 +1997,8 @@ namespace ImGui
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// Template functions are instantiated in imgui_widgets.cpp for a finite number of types.
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// To use them externally (for custom widget) you may need an "extern template" statement in your code in order to link to existing instances and silence Clang warnings (see #2036).
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// e.g. " extern template IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDataType data_type, float v); "
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template<typename T, typename FLOAT_T> IMGUI_API float ScaleRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
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template<typename T, typename FLOAT_T> IMGUI_API T ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API float ScaleRatioFromValueT(ImGuiDataType data_type, T v, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API T ScaleValueFromRatioT(ImGuiDataType data_type, float t, T v_min, T v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_size);
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool DragBehaviorT(ImGuiDataType data_type, T* v, float v_speed, T v_min, T v_max, const char* format, ImGuiSliderFlags flags);
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template<typename T, typename SIGNED_T, typename FLOAT_T> IMGUI_API bool SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, T* v, T v_min, T v_max, const char* format, ImGuiSliderFlags flags, ImRect* out_grab_bb);
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template<typename T, typename SIGNED_T> IMGUI_API T RoundScalarWithFormatT(const char* format, ImGuiDataType data_type, T v);
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@ -2094,9 +2094,9 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
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logarithmic_zero_epsilon = ImPow(0.1f, (float)decimal_precision);
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// Convert to parametric space, apply delta, convert back
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float v_old_parametric = ScaleRatioFromValueT<TYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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float v_old_parametric = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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float v_new_parametric = v_old_parametric + g.DragCurrentAccum;
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v_cur = ScaleValueFromRatioT<TYPE, FLOATTYPE>(data_type, v_new_parametric, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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v_cur = ScaleValueFromRatioT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_new_parametric, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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v_old_ref_for_accum_remainder = v_old_parametric;
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}
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else
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@ -2113,7 +2113,7 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
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if (is_logarithmic)
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{
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// Convert to parametric space, apply delta, convert back
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float v_new_parametric = ScaleRatioFromValueT<TYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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float v_new_parametric = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_cur, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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g.DragCurrentAccum -= (float)(v_new_parametric - v_old_ref_for_accum_remainder);
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}
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else
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@ -2449,7 +2449,7 @@ bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data
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//-------------------------------------------------------------------------
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// Convert a value v in the output space of a slider into a parametric position on the slider itself (the logical opposite of ScaleValueFromRatioT)
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template<typename TYPE, typename FLOATTYPE>
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template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
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float ImGui::ScaleRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_min, TYPE v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_halfsize)
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{
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if (v_min == v_max)
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@ -2501,11 +2501,11 @@ float ImGui::ScaleRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_min, T
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}
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// Linear slider
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return (float)((FLOATTYPE)(v_clamped - v_min) / (FLOATTYPE)(v_max - v_min));
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return (float)((FLOATTYPE)(SIGNEDTYPE)(v_clamped - v_min) / (FLOATTYPE)(SIGNEDTYPE)(v_max - v_min));
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}
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// Convert a parametric position on a slider into a value v in the output space (the logical opposite of ScaleRatioFromValueT)
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template<typename TYPE, typename FLOATTYPE>
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template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
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TYPE ImGui::ScaleValueFromRatioT(ImGuiDataType data_type, float t, TYPE v_min, TYPE v_max, bool is_logarithmic, float logarithmic_zero_epsilon, float zero_deadzone_halfsize)
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{
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if (v_min == v_max)
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@ -2564,15 +2564,19 @@ TYPE ImGui::ScaleValueFromRatioT(ImGuiDataType data_type, float t, TYPE v_min, T
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}
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else
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{
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// For integer values we want the clicking position to match the grab box so we round above
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// This code is carefully tuned to work with large values (e.g. high ranges of U64) while preserving this property..
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FLOATTYPE v_new_off_f = (v_max - v_min) * t;
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TYPE v_new_off_floor = (TYPE)(v_new_off_f);
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TYPE v_new_off_round = (TYPE)(v_new_off_f + (FLOATTYPE)0.5);
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if (v_new_off_floor < v_new_off_round)
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result = v_min + v_new_off_round;
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// - For integer values we want the clicking position to match the grab box so we round above
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// This code is carefully tuned to work with large values (e.g. high ranges of U64) while preserving this property..
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// - Not doing a *1.0 multiply at the end of a range as it tends to be lossy. While absolute aiming at a large s64/u64
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// range is going to be imprecise anyway, with this check we at least make the edge values matches expected limits.
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if (t < 1.0)
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{
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FLOATTYPE v_new_off_f = (SIGNEDTYPE)(v_max - v_min) * t;
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result = (TYPE)((SIGNEDTYPE)v_min + (SIGNEDTYPE)(v_new_off_f + (FLOATTYPE)(v_min > v_max ? -0.5 : 0.5)));
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}
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else
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result = v_min + v_new_off_floor;
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{
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result = v_max;
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}
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}
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}
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@ -2672,7 +2676,7 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
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}
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else if (g.SliderCurrentAccumDirty)
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{
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clicked_t = ScaleRatioFromValueT<TYPE, FLOATTYPE>(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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clicked_t = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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if ((clicked_t >= 1.0f && delta > 0.0f) || (clicked_t <= 0.0f && delta < 0.0f)) // This is to avoid applying the saturation when already past the limits
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{
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@ -2686,10 +2690,10 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
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clicked_t = ImSaturate(clicked_t + delta);
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// Calculate what our "new" clicked_t will be, and thus how far we actually moved the slider, and subtract this from the accumulator
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TYPE v_new = ScaleValueFromRatioT<TYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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TYPE v_new = ScaleValueFromRatioT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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if (!(flags & ImGuiSliderFlags_NoRoundToFormat))
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v_new = RoundScalarWithFormatT<TYPE, SIGNEDTYPE>(format, data_type, v_new);
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float new_clicked_t = ScaleRatioFromValueT<TYPE, FLOATTYPE>(data_type, v_new, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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float new_clicked_t = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, v_new, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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if (delta > 0)
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g.SliderCurrentAccum -= ImMin(new_clicked_t - old_clicked_t, delta);
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@ -2703,7 +2707,7 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
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if (set_new_value)
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{
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TYPE v_new = ScaleValueFromRatioT<TYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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TYPE v_new = ScaleValueFromRatioT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, clicked_t, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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// Round to user desired precision based on format string
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if (!(flags & ImGuiSliderFlags_NoRoundToFormat))
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@ -2725,7 +2729,7 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
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else
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{
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// Output grab position so it can be displayed by the caller
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float grab_t = ScaleRatioFromValueT<TYPE, FLOATTYPE>(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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float grab_t = ScaleRatioFromValueT<TYPE, SIGNEDTYPE, FLOATTYPE>(data_type, *v, v_min, v_max, is_logarithmic, logarithmic_zero_epsilon, zero_deadzone_halfsize);
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if (axis == ImGuiAxis_Y)
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grab_t = 1.0f - grab_t;
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const float grab_pos = ImLerp(slider_usable_pos_min, slider_usable_pos_max, grab_t);
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