From b174fcc9af7ee1c91f3e6fa16444b07c24e3cbfa Mon Sep 17 00:00:00 2001 From: omar Date: Tue, 12 Dec 2017 23:35:04 +0100 Subject: [PATCH] Added IsAnyWindowFocused() (from Nav branch). --- imgui.cpp | 6 ++++++ imgui.h | 1 + 2 files changed, 7 insertions(+) diff --git a/imgui.cpp b/imgui.cpp index 7fcc21e79..0dd930bd4 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -3399,6 +3399,12 @@ bool ImGui::IsAnyWindowHovered() return g.HoveredWindow != NULL; } +bool ImGui::IsAnyWindowFocused() +{ + ImGuiContext& g = *GImGui; + return g.NavWindow != NULL; +} + static bool IsKeyPressedMap(ImGuiKey key, bool repeat) { const int key_index = GImGui->IO.KeyMap[key]; diff --git a/imgui.h b/imgui.h index 5f7493165..b44f39369 100644 --- a/imgui.h +++ b/imgui.h @@ -457,6 +457,7 @@ namespace ImGui IMGUI_API void SetItemAllowOverlap(); // allow last item to be overlapped by a subsequent item. sometimes useful with invisible buttons, selectables, etc. to catch unused area. IMGUI_API bool IsWindowFocused(ImGuiFocusedFlags flags = 0); // is current window focused? or its root/child, depending on flags. see flags for options. IMGUI_API bool IsWindowHovered(ImGuiHoveredFlags flags = 0); // is current window hovered (and typically: not blocked by a popup/modal)? see flags for options. + IMGUI_API bool IsAnyWindowFocused(); IMGUI_API bool IsAnyWindowHovered(); // is mouse hovering any visible window IMGUI_API bool IsRectVisible(const ImVec2& size); // test if rectangle (of given size, starting from cursor position) is visible / not clipped. IMGUI_API bool IsRectVisible(const ImVec2& rect_min, const ImVec2& rect_max); // test if rectangle (in screen space) is visible / not clipped. to perform coarse clipping on user's side.