Examples: SDL+DX11: Fixed resizing main window. Amend (#3057)

This commit is contained in:
ocornut 2020-03-11 21:22:18 +01:00
parent a0f01d2290
commit b016f1ad70
2 changed files with 5 additions and 6 deletions

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@ -67,7 +67,8 @@ Other Changes:
- Backends: SDL: Added ImGui_ImplSDL2_InitForMetal() for API consistency (even though the function - Backends: SDL: Added ImGui_ImplSDL2_InitForMetal() for API consistency (even though the function
currently does nothing). currently does nothing).
- Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. (#3031) [@Davido71] - Backends: SDL: Fixed mapping for ImGuiKey_KeyPadEnter. (#3031) [@Davido71]
- Examples: Added SDL2+Metal example application. (#3017) [@coding-jackalope] - Examples: SDL+DX11: Fixed resizing main window. (#3057) [@joeslay]
- Examples: Added SDL+Metal example application. (#3017) [@coding-jackalope]
----------------------------------------------------------------------- -----------------------------------------------------------------------

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@ -101,12 +101,10 @@ int main(int, char**)
done = true; done = true;
if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window)) if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && event.window.windowID == SDL_GetWindowID(window))
done = true; done = true;
if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_RESIZED) if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_RESIZED && event.window.windowID == SDL_GetWindowID(window))
{ {
g_pd3dDeviceContext->OMSetRenderTargets(0, 0, 0); // Release all outstanding references to the swap chain's buffers before resizing.
// Release all outstanding references to the swap chain's buffers. CleanupRenderTarget();
g_mainRenderTargetView->Release();
g_pSwapChain->ResizeBuffers(0, 0, 0, DXGI_FORMAT_UNKNOWN, 0); g_pSwapChain->ResizeBuffers(0, 0, 0, DXGI_FORMAT_UNKNOWN, 0);
CreateRenderTarget(); CreateRenderTarget();
} }