Fixed typos in comments (#7599)
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@ -1483,7 +1483,7 @@ static ImGuiInputEvent* FindLatestInputEvent(ImGuiContext* ctx, ImGuiInputEventT
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// - bool down: Is the key down? use false to signify a key release.
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// - float analog_value: 0.0f..1.0f
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// IMPORTANT: THIS FUNCTION AND OTHER "ADD" GRABS THE CONTEXT FROM OUR INSTANCE.
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// WE NEED TO ENSURE THAT ALL FUNCTION CALLS ARE FULLFILLING THIS, WHICH IS WHY GetKeyData() HAS AN EXPLICIT CONTEXT.
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// WE NEED TO ENSURE THAT ALL FUNCTION CALLS ARE FULFILLING THIS, WHICH IS WHY GetKeyData() HAS AN EXPLICIT CONTEXT.
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void ImGuiIO::AddKeyAnalogEvent(ImGuiKey key, bool down, float analog_value)
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{
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//if (e->Down) { IMGUI_DEBUG_LOG_IO("AddKeyEvent() Key='%s' %d, NativeKeycode = %d, NativeScancode = %d\n", ImGui::GetKeyName(e->Key), e->Down, e->NativeKeycode, e->NativeScancode); }
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@ -2986,7 +2986,7 @@ float ImGui::TableGetHeaderAngledMaxLabelWidth()
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// [Public] This is a helper to output TableHeader() calls based on the column names declared in TableSetupColumn().
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// The intent is that advanced users willing to create customized headers would not need to use this helper
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// and can create their own! For example: TableHeader() may be preceeded by Checkbox() or other custom widgets.
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// and can create their own! For example: TableHeader() may be preceded by Checkbox() or other custom widgets.
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// See 'Demo->Tables->Custom headers' for a demonstration of implementing a custom version of this.
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// This code is constructed to not make much use of internal functions, as it is intended to be a template to copy.
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// FIXME-TABLE: TableOpenContextMenu() and TableGetHeaderRowHeight() are not public.
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