diff --git a/imgui.cpp b/imgui.cpp index f3021049b..7da9ff825 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -766,7 +766,7 @@ static inline float ImLerp(float a, float b, float t) static inline ImVec2 ImLerp(const ImVec2& a, const ImVec2& b, const ImVec2& t) { return ImVec2(a.x + (b.x - a.x) * t.x, a.y + (b.y - a.y) * t.y); } static inline float ImLengthSqr(const ImVec2& lhs) { return lhs.x*lhs.x + lhs.y*lhs.y; } static inline float ImLengthSqr(const ImVec4& lhs) { return lhs.x*lhs.x + lhs.y*lhs.y + lhs.z*lhs.z + lhs.w*lhs.w; } -static inline float ImInvLengthSqr(const ImVec2& lhs, float fail_value) { float d = lhs.x*lhs.x + lhs.y*lhs.y; if (d > 0.0f) return 1.0f / sqrtf(d); return fail_value; } +static inline float ImInvLength(const ImVec2& lhs, float fail_value) { float d = lhs.x*lhs.x + lhs.y*lhs.y; if (d > 0.0f) return 1.0f / sqrtf(d); return fail_value; } static bool ImIsPointInTriangle(const ImVec2& p, const ImVec2& a, const ImVec2& b, const ImVec2& c) { @@ -9132,7 +9132,7 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 const ImVec2& p1 = points[i1]; const ImVec2& p2 = points[i2]; ImVec2 diff = p2 - p1; - diff *= ImInvLengthSqr(diff, 1.0f); + diff *= ImInvLength(diff, 1.0f); temp_normals[i1].x = diff.y; temp_normals[i1].y = -diff.x; } @@ -9204,7 +9204,7 @@ void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 const ImVec2& p1 = points[i1]; const ImVec2& p2 = points[i2]; ImVec2 diff = p2 - p1; - diff *= ImInvLengthSqr(diff, 1.0f); + diff *= ImInvLength(diff, 1.0f); const float dx = diff.x * (thickness * 0.5f); const float dy = diff.y * (thickness * 0.5f); @@ -9241,7 +9241,7 @@ void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_coun const ImVec2& p0 = points[i0]; const ImVec2& p1 = points[i1]; ImVec2 diff = p1 - p0; - diff *= ImInvLengthSqr(diff, 1.0f); + diff *= ImInvLength(diff, 1.0f); temp_normals[i0].x = diff.y; temp_normals[i0].y = -diff.x; }