MultiSelect: ImGuiMultiSelectIO's field are not used during loop anymore, stripping them out of comments.
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imgui.h
24
imgui.h
@ -2788,18 +2788,18 @@ struct ImGuiMultiSelectIO
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// - Always process requests in this order: Clear, SelectAll, SetRange. Use 'Demo->Tools->Debug Log->Selection' to see requests as they happen.
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// - Some fields are only necessary if your list is dynamic and allows deletion (getting "post-deletion" state right is shown in the demo)
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// - Below: who reads/writes each fields? 'r'=read, 'w'=write, 'ms'=multi-select code, 'app'=application/user code, 'BEGIN'=BeginMultiSelect() and after, 'END'=EndMultiSelect() and after.
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// REQUESTS --------------------------------// BEGIN / LOOP / END
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bool RequestClear; // ms:w, app:r / / ms:w, app:r // 1. Request app/user to clear selection.
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bool RequestSelectAll; // ms:w, app:r / / ms:w, app:r // 2. Request app/user to select all.
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bool RequestSetRange; // / / ms:w, app:r // 3. Request app/user to select/unselect [RangeFirstItem..RangeLastItem] items, based on RangeSelected. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false.
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// STATE/ARGUMENTS -------------------------// BEGIN / LOOP / END
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ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / / // (If using clipper) Begin: Source item (generally the first selected item when multi-selecting, which is used as a reference point) must never be cliped!
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ImGuiSelectionUserData RangeFirstItem; // / / ms:w, app:r // End: parameter for RequestSetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom)
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ImGuiSelectionUserData RangeLastItem; // / / ms:w, app:r // End: parameter for RequestSetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top)
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bool RangeSelected; // / / ms:w, app:r // End: parameter for RequestSetRange request. true = Select Range, false = Unselect Range.
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bool RangeSrcReset; // app:w / / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection).
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bool NavIdSelected; // ms:w, app:r / / // (If using deletion) Last known selection state for NavId (if part of submitted items).
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ImGuiSelectionUserData NavIdItem; // ms:w, app:r / / // (If using deletion) Last known SetNextItemSelectionUserData() value for NavId (if part of submitted items).
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// REQUESTS --------------------------------// BEGIN / END
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bool RequestClear; // ms:w, app:r / ms:w, app:r // 1. Request app/user to clear selection.
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bool RequestSelectAll; // ms:w, app:r / ms:w, app:r // 2. Request app/user to select all.
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bool RequestSetRange; // / ms:w, app:r // 3. Request app/user to select/unselect [RangeFirstItem..RangeLastItem] items based on 'bool RangeSelected'. Only EndMultiSelect() request this, app code can read after BeginMultiSelect() and it will always be false.
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// STATE/ARGUMENTS -------------------------// BEGIN / END
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ImGuiSelectionUserData RangeSrcItem; // ms:w app:r / // (If using clipper) Begin: Source item (generally the first selected item when multi-selecting, which is used as a reference point) must never be cliped!
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ImGuiSelectionUserData RangeFirstItem; // / ms:w, app:r // End: parameter for RequestSetRange request (this is generally == RangeSrcItem when shift selecting from top to bottom)
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ImGuiSelectionUserData RangeLastItem; // / ms:w, app:r // End: parameter for RequestSetRange request (this is generally == RangeSrcItem when shift selecting from bottom to top)
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bool RangeSelected; // / ms:w, app:r // End: parameter for RequestSetRange request. true = Select Range, false = Unselect Range.
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bool RangeSrcReset; // app:w / ms:r // (If using deletion) Set before EndMultiSelect() to reset ResetSrcItem (e.g. if deleted selection).
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bool NavIdSelected; // ms:w, app:r / app:r // (If using deletion) Last known selection state for NavId (if part of submitted items).
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ImGuiSelectionUserData NavIdItem; // ms:w, app:r / // (If using deletion) Last known SetNextItemSelectionUserData() value for NavId (if part of submitted items).
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ImGuiMultiSelectIO() { Clear(); }
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void Clear() { memset(this, 0, sizeof(*this)); NavIdItem = RangeSrcItem = RangeFirstItem = RangeLastItem = (ImGuiSelectionUserData)-1; }
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