mirror of https://github.com/ocornut/imgui
Activating widget bring parent window to front
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3674d30e90
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a5f4108781
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@ -200,9 +200,7 @@
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- widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees
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- widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay
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- widgets: checkbox/radio active on press, is that standard/correct ?
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- widgets: widget-label types of function calls don't play nicely with SameLine (github issue #100) because of how they intentionally not declare the label extent. separate extent for auto-size vs extent for cursor.
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- widgets: IsItemHovered() returns true even if mouse is active on another widget (e.g. dragging outside of sliders). Maybe not a sensible default? Add parameter or alternate function?
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- widgets: activating widget doesn't move parent to front
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- main: make IsHovered() more consistent for various type of widgets, widgets with multiple components, etc. also effectively IsHovered() region sometimes differs from hot region, e.g tree nodes
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- main: make IsHovered() info stored in a stack? so that 'if TreeNode() { Text; TreePop; } if IsHovered' return the hover state of the TreeNode?
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- scrollbar: use relative mouse movement when first-clicking inside of scroll grab box.
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@ -3365,6 +3363,7 @@ static bool ButtonBehaviour(const ImGuiAabb& bb, const ImGuiID& id, bool* out_ho
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if (g.IO.MouseClicked[0])
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{
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g.ActiveId = id;
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FocusWindow(window);
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}
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else if (repeat && g.ActiveId && ImGui::IsMouseClicked(0, true))
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{
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@ -3958,6 +3957,7 @@ bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, c
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if (tab_focus_requested || (hovered && g.IO.MouseClicked[0]))
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{
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g.ActiveId = id;
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FocusWindow(window);
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const bool is_ctrl_down = g.IO.KeyCtrl;
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if (tab_focus_requested || is_ctrl_down || is_unbound)
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@ -4783,6 +4783,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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select_all = true;
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}
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g.ActiveId = id;
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FocusWindow(window);
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}
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else if (io.MouseClicked[0])
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{
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@ -5180,6 +5181,8 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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{
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menu_toggled = true;
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g.ActiveComboID = (g.ActiveComboID == id) ? 0 : id;
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if (g.ActiveComboID)
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FocusWindow(window);
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}
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}
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@ -5221,7 +5224,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
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const char* item_text;
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if (!items_getter(data, item_idx, &item_text))
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item_text = "*Unknown item*";
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ImGui::Text("%s", item_text);
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ImGui::TextUnformatted(item_text);
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if (item_selected)
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{
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