Fixed Clang -Weverything warnings + TODO list entries
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e9aead09cb
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42
imgui.cpp
42
imgui.cpp
@ -198,6 +198,7 @@
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- text edit: add multi-line text edit
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- settings: write more decent code to allow saving/loading new fields
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- settings: api for per-tool simple persistent data (bool,int,float) in .ini file
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- log: have more control over the log scope (e.g. stop logging when leaving current tree node scope)
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- log: be able to right-click and log a window or tree-node into tty/file/clipboard?
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- filters: set a current filter that tree node can automatically query to hide themselves
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- filters: handle wildcards (with implicit leading/trailing *), regexps
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@ -212,6 +213,7 @@
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- misc: provide a way to compile out the entire implementation while providing a dummy API (e.g. #define IMGUI_DUMMY_IMPL
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- misc: not thread-safe
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- misc: double-clicking on title bar to minimize isn't consistent, perhaps move to single-click on left-most collapse icon?
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- misc: CalcTextSize() could benefit from having 'hide_text_after_double_hash' false by default for external use?
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- style editor: add a button to output C code.
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- examples: integrate dx11 example.
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- examples: integrate opengl 3/4 programmable pipeline example.
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@ -438,7 +440,7 @@ static int ImStricmp(const char* str1, const char* str2)
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static int ImStrnicmp(const char* str1, const char* str2, int count)
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{
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int d;
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int d = 0;
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while (count > 0 && (d = toupper(*str2) - toupper(*str1)) == 0 && *str1) { str1++; str2++; count--; }
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return (count == 0) ? 0 : d;
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}
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@ -725,7 +727,7 @@ struct ImGuiState
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bool Initialized;
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ImGuiIO IO;
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ImGuiStyle Style;
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float FontSize; // == IO.FontGlobalScale * IO.Font->Scale * IO.Font->GetFontSize(). Vertical distance between two lines of text, aka == CalcTextSize(" ").y
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float FontSize; // == IO.FontGlobalScale * IO.Font->Scale * IO.Font->Info->FontSize. Vertical distance between two lines of text, aka == CalcTextSize(" ").y
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ImVec2 FontTexUvForWhite; // == IO.Font->FontTexUvForWhite (cached copy)
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float Time;
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@ -1369,7 +1371,7 @@ void ImGui::NewFrame()
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IM_ASSERT(g.IO.Font && g.IO.Font->IsLoaded()); // Font not loaded
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IM_ASSERT(g.IO.Font->Scale > 0.0f);
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g.FontSize = g.IO.FontGlobalScale * g.IO.Font->GetFontSize() * g.IO.Font->Scale;
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g.FontSize = g.IO.FontGlobalScale * (float)g.IO.Font->Info->FontSize * g.IO.Font->Scale;
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g.FontTexUvForWhite = g.IO.Font->TexUvForWhite;
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g.IO.Font->FallbackGlyph = g.IO.Font->FindGlyph(g.IO.Font->FallbackChar);
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@ -1803,12 +1805,12 @@ static void RenderCollapseTriangle(ImVec2 p_min, bool open, float scale, bool sh
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// Calculate text size. Text can be multi-line. Optionally ignore text after a ## marker.
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// CalcTextSize("") should return ImVec2(0.0f, GImGui.FontSize)
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ImVec2 ImGui::CalcTextSize(const char* text, const char* text_end, bool hide_text_after_hash, float wrap_width)
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ImVec2 ImGui::CalcTextSize(const char* text, const char* text_end, bool hide_text_after_double_hash, float wrap_width)
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{
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ImGuiWindow* window = GetCurrentWindow();
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const char* text_display_end;
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if (hide_text_after_hash)
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if (hide_text_after_double_hash)
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text_display_end = FindTextDisplayEnd(text, text_end); // Hide anything after a '##' string
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else
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text_display_end = text_end;
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@ -4128,10 +4130,10 @@ static void STB_TEXTEDIT_DELETECHARS(STB_TEXTEDIT_STRING* obj, int pos, int n)
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static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const ImWchar* new_text, int new_text_len)
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{
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const size_t text_len = ImStrlenW(obj->Text);
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if (new_text_len + text_len + 1 >= obj->BufSize)
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if ((size_t)new_text_len + text_len + 1 >= obj->BufSize)
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return false;
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if (pos != text_len)
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if (pos != (int)text_len)
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memmove(obj->Text + (size_t)pos + new_text_len, obj->Text + (size_t)pos, (text_len - (size_t)pos) * sizeof(ImWchar));
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memcpy(obj->Text + (size_t)pos, new_text, (size_t)new_text_len * sizeof(ImWchar));
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obj->Text[text_len + (size_t)new_text_len] = '\0';
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@ -4304,7 +4306,7 @@ bool ImGui::InputInt(const char* label, int *v, int step, int step_fast, ImGuiIn
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// Public API to manipulate UTF-8 text
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// We expose UTF-8 to the user (unlike the STB_TEXTEDIT_* functions which are manipulating wchar)
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void ImGuiTextEditCallbackData::DeleteChars(size_t pos, size_t bytes_count)
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void ImGuiTextEditCallbackData::DeleteChars(int pos, int bytes_count)
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{
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char* dst = Buf + pos;
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const char* src = Buf + pos + bytes_count;
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@ -4313,31 +4315,32 @@ void ImGuiTextEditCallbackData::DeleteChars(size_t pos, size_t bytes_count)
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*dst = '\0';
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BufDirty = true;
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if ((size_t)CursorPos + bytes_count >= pos)
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if (CursorPos + bytes_count >= pos)
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CursorPos -= bytes_count;
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else if ((size_t)CursorPos >= pos)
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else if (CursorPos >= pos)
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CursorPos = pos;
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SelectionStart = SelectionEnd = CursorPos;
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}
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void ImGuiTextEditCallbackData::InsertChars(size_t pos, const char* new_text, const char* new_text_end)
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void ImGuiTextEditCallbackData::InsertChars(int pos, const char* new_text, const char* new_text_end)
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{
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const size_t text_len = strlen(Buf);
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if (!new_text_end)
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new_text_end = new_text + strlen(new_text);
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const size_t new_text_len = new_text_end - new_text;
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const size_t new_text_len = (size_t)(new_text_end - new_text);
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if (new_text_len + text_len + 1 >= BufSize)
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return;
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if (text_len != pos)
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memmove(Buf + pos + new_text_len, Buf + pos, text_len - pos);
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memcpy(Buf + pos, new_text, new_text_len * sizeof(char));
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size_t upos = (size_t)pos;
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if (text_len != upos)
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memmove(Buf + upos + new_text_len, Buf + upos, text_len - upos);
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memcpy(Buf + upos, new_text, new_text_len * sizeof(char));
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Buf[text_len + new_text_len] = '\0';
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BufDirty = true;
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if ((size_t)CursorPos >= pos)
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CursorPos += new_text_len;
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if (CursorPos >= pos)
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CursorPos += (int)new_text_len;
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SelectionStart = SelectionEnd = CursorPos;
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}
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@ -5796,6 +5799,7 @@ bool ImFont::LoadFromMemory(const void* data, size_t data_size)
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IM_ASSERT(Kerning == NULL && KerningCount == 0);
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Kerning = (FntKerning*)p;
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KerningCount = block_size / sizeof(FntKerning);
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break;
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default:
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break;
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}
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@ -7152,7 +7156,7 @@ struct ExampleAppConsole
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else if (candidates.size() == 1)
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{
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// Single match. Delete the beginning of the word and replace it entirely so we've got nice casing
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data->DeleteChars(word_start - data->Buf, word_end-word_start);
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data->DeleteChars(word_start-data->Buf, word_end-word_start);
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data->InsertChars(data->CursorPos, candidates[0]);
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data->InsertChars(data->CursorPos, " ");
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}
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@ -7162,7 +7166,7 @@ struct ExampleAppConsole
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int match_len = word_end - word_start;
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while (true)
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{
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char c;
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int c = 0;
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bool all_candidates_matches = true;
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for (size_t i = 0; i < candidates.size() && all_candidates_matches; i++)
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{
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7
imgui.h
7
imgui.h
@ -295,7 +295,7 @@ namespace ImGui
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IMGUI_API int GetFrameCount();
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IMGUI_API const char* GetStyleColorName(ImGuiCol idx);
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IMGUI_API void GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const void** png_data, unsigned int* png_size);
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IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_hash = true, float wrap_width = -1.0f);
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IMGUI_API ImVec2 CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
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} // namespace ImGui
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@ -619,8 +619,8 @@ struct ImGuiTextEditCallbackData
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void* UserData; // What user passed to InputText()
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// NB: calling those function loses selection.
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void DeleteChars(size_t pos, size_t bytes_count);
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void InsertChars(size_t pos, const char* text, const char* text_end = NULL);
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void DeleteChars(int pos, int bytes_count);
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void InsertChars(int pos, const char* text, const char* text_end = NULL);
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};
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//-----------------------------------------------------------------------------
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@ -727,7 +727,6 @@ struct ImFont
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IMGUI_API void Clear();
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IMGUI_API void BuildLookupTable();
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IMGUI_API const FntGlyph* FindGlyph(unsigned short c) const;
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IMGUI_API float GetFontSize() const { return (float)Info->FontSize; } // before scale!
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IMGUI_API bool IsLoaded() const { return Info != NULL && Common != NULL && Glyphs != NULL; }
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// 'max_width' stops rendering after a certain width (could be turned into a 2d size). FLT_MAX to disable.
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@ -1008,13 +1008,13 @@ static void stb_textedit_discard_undo(StbUndoState *state)
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int n = state->undo_rec[0].insert_length, i;
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// delete n characters from all other records
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state->undo_char_point = state->undo_char_point - (short) n; // vsnet05
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memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
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memmove(state->undo_char, state->undo_char + n, (size_t) ((size_t)state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
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for (i=0; i < state->undo_point; ++i)
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if (state->undo_rec[i].char_storage >= 0)
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state->undo_rec[i].char_storage = state->undo_rec[i].char_storage - (short) n; // vsnet05 // @OPTIMIZE: get rid of char_storage and infer it
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}
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--state->undo_point;
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memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
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memmove(state->undo_rec, state->undo_rec+1, (size_t) ((size_t)state->undo_point*sizeof(state->undo_rec[0])));
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}
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}
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@ -1032,13 +1032,13 @@ static void stb_textedit_discard_redo(StbUndoState *state)
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int n = state->undo_rec[k].insert_length, i;
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// delete n characters from all other records
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state->redo_char_point = state->redo_char_point + (short) n; // vsnet05
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memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
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memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((size_t)(STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
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for (i=state->redo_point; i < k; ++i)
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if (state->undo_rec[i].char_storage >= 0)
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state->undo_rec[i].char_storage = state->undo_rec[i].char_storage + (short) n; // vsnet05
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}
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++state->redo_point;
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memmove(state->undo_rec + state->redo_point-1, state->undo_rec + state->redo_point, (size_t) ((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0])));
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memmove(state->undo_rec + state->redo_point-1, state->undo_rec + state->redo_point, (size_t) ((size_t)(STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point)*sizeof(state->undo_rec[0])));
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}
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}
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