ColorEdit4: Empty label doesn't add InnerSpacing, like other widgets (ref #346)
This commit is contained in:
parent
b6fe5eb4b4
commit
94dc3df956
13
imgui.cpp
13
imgui.cpp
@ -8521,7 +8521,6 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
|
||||
edit_mode = g.ColorEditModeStorage.GetInt(id, 0) % 3;
|
||||
|
||||
float f[4] = { col[0], col[1], col[2], col[3] };
|
||||
|
||||
if (edit_mode == ImGuiColorEditMode_HSV)
|
||||
ImGui::ColorConvertRGBtoHSV(f[0], f[1], f[2], f[0], f[1], f[2]);
|
||||
|
||||
@ -8610,14 +8609,14 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
|
||||
const char* button_titles[3] = { "RGB", "HSV", "HEX" };
|
||||
if (ButtonEx(button_titles[edit_mode], ImVec2(0,0), ImGuiButtonFlags_DontClosePopups))
|
||||
g.ColorEditModeStorage.SetInt(id, (edit_mode + 1) % 3); // Don't set local copy of 'edit_mode' right away!
|
||||
ImGui::SameLine();
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGui::SameLine(0, style.ItemInnerSpacing.x);
|
||||
}
|
||||
|
||||
ImGui::TextUnformatted(label, FindTextDisplayEnd(label));
|
||||
const char* label_display_end = FindTextDisplayEnd(label);
|
||||
if (label != label_display_end)
|
||||
{
|
||||
ImGui::SameLine(0, (window->DC.ColorEditMode == ImGuiColorEditMode_UserSelectShowButton) ? -1.0f : style.ItemInnerSpacing.x);
|
||||
ImGui::TextUnformatted(label, label_display_end);
|
||||
}
|
||||
|
||||
// Convert back
|
||||
for (int n = 0; n < 4; n++)
|
||||
|
Loading…
Reference in New Issue
Block a user