diff --git a/imgui.cpp b/imgui.cpp index 1d5272207..25c779f66 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -11023,9 +11023,9 @@ void ImGui::ShowMetricsWindow(bool* p_open) cfg->ShowTablesRects |= Combo("##show_table_rects_type", &cfg->ShowTablesRectsType, trt_rects_names, TRT_Count, TRT_Count); if (cfg->ShowTablesRects && g.NavWindow != NULL) { - for (int table_n = 0; table_n < g.Tables.GetBufSize(); table_n++) + for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++) { - ImGuiTable* table = g.Tables.TryGetBufData(table_n); + ImGuiTable* table = g.Tables.TryGetMapData(table_n); if (table == NULL || table->LastFrameActive < g.FrameCount - 1 || (table->OuterWindow != g.NavWindow && table->InnerWindow != g.NavWindow)) continue; @@ -11110,8 +11110,8 @@ void ImGui::ShowMetricsWindow(bool* p_open) // Details for TabBars if (TreeNode("TabBars", "Tab Bars (%d)", g.TabBars.GetAliveCount())) { - for (int n = 0; n < g.TabBars.GetBufSize(); n++) - if (ImGuiTabBar* tab_bar = g.TabBars.TryGetBufData(n)) + for (int n = 0; n < g.TabBars.GetMapSize(); n++) + if (ImGuiTabBar* tab_bar = g.TabBars.TryGetMapData(n)) { PushID(tab_bar); DebugNodeTabBar(tab_bar, "TabBar"); @@ -11123,8 +11123,8 @@ void ImGui::ShowMetricsWindow(bool* p_open) // Details for Tables if (TreeNode("Tables", "Tables (%d)", g.Tables.GetAliveCount())) { - for (int n = 0; n < g.Tables.GetBufSize(); n++) - if (ImGuiTable* table = g.Tables.TryGetBufData(n)) + for (int n = 0; n < g.Tables.GetMapSize(); n++) + if (ImGuiTable* table = g.Tables.TryGetMapData(n)) DebugNodeTable(table); TreePop(); } @@ -11259,9 +11259,9 @@ void ImGui::ShowMetricsWindow(bool* p_open) // Overlay: Display Tables Rectangles if (cfg->ShowTablesRects) { - for (int table_n = 0; table_n < g.Tables.GetBufSize(); table_n++) + for (int table_n = 0; table_n < g.Tables.GetMapSize(); table_n++) { - ImGuiTable* table = g.Tables.TryGetBufData(table_n); + ImGuiTable* table = g.Tables.TryGetMapData(table_n); if (table == NULL || table->LastFrameActive < g.FrameCount - 1) continue; ImDrawList* draw_list = GetForegroundDrawList(table->OuterWindow); diff --git a/imgui.h b/imgui.h index 50d9585ce..275f6c8ae 100644 --- a/imgui.h +++ b/imgui.h @@ -61,7 +61,7 @@ Index of this file: // Version // (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens) #define IMGUI_VERSION "1.84 WIP" -#define IMGUI_VERSION_NUM 18303 +#define IMGUI_VERSION_NUM 18304 #define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx)) #define IMGUI_HAS_TABLE diff --git a/imgui_internal.h b/imgui_internal.h index a34c7108c..9d0375882 100644 --- a/imgui_internal.h +++ b/imgui_internal.h @@ -612,7 +612,7 @@ struct IMGUI_API ImPool ImVector Buf; // Contiguous data ImGuiStorage Map; // ID->Index ImPoolIdx FreeIdx; // Next free idx to use - ImPoolIdx AliveCount; // Number of active/alive items (for display purpose only) + ImPoolIdx AliveCount; // Number of active/alive items (for display purpose) ImPool() { FreeIdx = AliveCount = 0; } ~ImPool() { Clear(); } @@ -627,13 +627,14 @@ struct IMGUI_API ImPool void Remove(ImGuiID key, ImPoolIdx idx) { Buf[idx].~T(); *(int*)&Buf[idx] = FreeIdx; FreeIdx = idx; Map.SetInt(key, -1); AliveCount--; } void Reserve(int capacity) { Buf.reserve(capacity); Map.Data.reserve(capacity); } - // To iterate a ImPool: for (int n = 0; n < pool.GetBufSize(); n++) if (T* t = pool.TryGetBufData(n)) { ... } - // Can be avoided if you know .Remove() has never been called on the pool, or AliveCount == GetBufSize() - int GetAliveCount() const { return AliveCount; } // Number of active/alive items in the pool (for display purpose only) - int GetBufSize() const { IM_ASSERT(Buf.Size == Map.Data.Size); return Buf.Size; } - T* TryGetBufData(ImPoolIdx n) { int idx = Map.Data[n].val_i; if (idx == -1) return NULL; return GetByIndex(idx); } + // To iterate a ImPool: for (int n = 0; n < pool.GetMapSize(); n++) if (T* t = pool.TryGetMapData(n)) { ... } + // Can be avoided if you know .Remove() has never been called on the pool, or AliveCount == GetMapSize() + int GetAliveCount() const { return AliveCount; } // Number of active/alive items in the pool (for display purpose) + int GetBufSize() const { return Buf.Size; } + int GetMapSize() const { return Map.Data.Size; } // It is the map we need iterate to find valid items, since we don't have "alive" storage anywhere + T* TryGetMapData(ImPoolIdx n) { int idx = Map.Data[n].val_i; if (idx == -1) return NULL; return GetByIndex(idx); } #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS - int GetSize() { return GetBufSize(); } // For ImPlot: should use GetMapSize() from (IMGUI_VERSION_NUM >= 18303) + int GetSize() { return GetMapSize(); } // For ImPlot: should use GetMapSize() from (IMGUI_VERSION_NUM >= 18304) #endif }; diff --git a/imgui_tables.cpp b/imgui_tables.cpp index 47783e5db..971dce395 100644 --- a/imgui_tables.cpp +++ b/imgui_tables.cpp @@ -3298,8 +3298,8 @@ void ImGui::TableLoadSettings(ImGuiTable* table) static void TableSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*) { ImGuiContext& g = *ctx; - for (int i = 0; i != g.Tables.GetBufSize(); i++) - if (ImGuiTable* table = g.Tables.TryGetBufData(i)) + for (int i = 0; i != g.Tables.GetMapSize(); i++) + if (ImGuiTable* table = g.Tables.TryGetMapData(i)) table->SettingsOffset = -1; g.SettingsTables.clear(); } @@ -3308,8 +3308,8 @@ static void TableSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandle static void TableSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*) { ImGuiContext& g = *ctx; - for (int i = 0; i != g.Tables.GetBufSize(); i++) - if (ImGuiTable* table = g.Tables.TryGetBufData(i)) + for (int i = 0; i != g.Tables.GetMapSize(); i++) + if (ImGuiTable* table = g.Tables.TryGetMapData(i)) { table->IsSettingsRequestLoad = true; table->SettingsOffset = -1;