Minor miscellaneous merges from Navigation branch to reduce divergence a little bit
This commit is contained in:
parent
eb2bbf6f29
commit
92efa00bc9
82
imgui.cpp
82
imgui.cpp
@ -3111,12 +3111,6 @@ bool ImGui::IsMouseHoveringRect(const ImVec2& r_min, const ImVec2& r_max, bool c
|
||||
return rect_for_touch.Contains(g.IO.MousePos);
|
||||
}
|
||||
|
||||
bool ImGui::IsWindowRectHovered()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
return g.HoveredWindow == g.CurrentWindow;
|
||||
}
|
||||
|
||||
bool ImGui::IsAnyWindowHovered()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
@ -4876,6 +4870,12 @@ bool ImGui::IsWindowHovered()
|
||||
return g.HoveredWindow == g.CurrentWindow && IsWindowContentHoverable(g.HoveredRootWindow);
|
||||
}
|
||||
|
||||
bool ImGui::IsWindowRectHovered()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
return g.HoveredWindow == g.CurrentWindow;
|
||||
}
|
||||
|
||||
bool ImGui::IsWindowFocused()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
@ -4921,7 +4921,7 @@ ImVec2 ImGui::GetWindowPos()
|
||||
|
||||
static void SetWindowScrollY(ImGuiWindow* window, float new_scroll_y)
|
||||
{
|
||||
window->DC.CursorMaxPos.y += window->Scroll.y;
|
||||
window->DC.CursorMaxPos.y += window->Scroll.y; // SizeContents is generally computed based on CursorMaxPos which is affected by scroll position, so we need to apply our change to it.
|
||||
window->Scroll.y = new_scroll_y;
|
||||
window->DC.CursorMaxPos.y -= window->Scroll.y;
|
||||
}
|
||||
@ -5550,8 +5550,8 @@ static inline bool IsWindowContentHoverable(ImGuiWindow* window)
|
||||
// An active popup disable hovering on other windows (apart from its own children)
|
||||
// FIXME-OPT: This could be cached/stored within the window.
|
||||
ImGuiContext& g = *GImGui;
|
||||
if (ImGuiWindow* focused_window = g.NavWindow)
|
||||
if (ImGuiWindow* focused_root_window = focused_window->RootWindow)
|
||||
if (g.NavWindow)
|
||||
if (ImGuiWindow* focused_root_window = g.NavWindow->RootWindow)
|
||||
if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_root_window->WasActive && focused_root_window != window->RootWindow)
|
||||
return false;
|
||||
|
||||
@ -6549,13 +6549,23 @@ bool ImGui::SliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v
|
||||
bool value_changed = false;
|
||||
if (g.ActiveId == id)
|
||||
{
|
||||
bool set_new_value = false;
|
||||
float clicked_t = 0.0f;
|
||||
if (g.IO.MouseDown[0])
|
||||
{
|
||||
const float mouse_abs_pos = is_horizontal ? g.IO.MousePos.x : g.IO.MousePos.y;
|
||||
float clicked_t = (slider_usable_sz > 0.0f) ? ImClamp((mouse_abs_pos - slider_usable_pos_min) / slider_usable_sz, 0.0f, 1.0f) : 0.0f;
|
||||
clicked_t = (slider_usable_sz > 0.0f) ? ImClamp((mouse_abs_pos - slider_usable_pos_min) / slider_usable_sz, 0.0f, 1.0f) : 0.0f;
|
||||
if (!is_horizontal)
|
||||
clicked_t = 1.0f - clicked_t;
|
||||
set_new_value = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
ClearActiveID();
|
||||
}
|
||||
|
||||
if (set_new_value)
|
||||
{
|
||||
float new_value;
|
||||
if (is_non_linear)
|
||||
{
|
||||
@ -6593,10 +6603,6 @@ bool ImGui::SliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v
|
||||
value_changed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ClearActiveID();
|
||||
}
|
||||
}
|
||||
|
||||
// Draw
|
||||
@ -6864,32 +6870,32 @@ bool ImGui::DragBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v_s
|
||||
g.DragLastMouseDelta = ImVec2(0.f, 0.f);
|
||||
}
|
||||
|
||||
if (v_speed == 0.0f && (v_max - v_min) != 0.0f && (v_max - v_min) < FLT_MAX)
|
||||
v_speed = (v_max - v_min) * g.DragSpeedDefaultRatio;
|
||||
float v_cur = g.DragCurrentValue;
|
||||
const ImVec2 mouse_drag_delta = GetMouseDragDelta(0, 1.0f);
|
||||
if (fabsf(mouse_drag_delta.x - g.DragLastMouseDelta.x) > 0.0f)
|
||||
{
|
||||
float speed = v_speed;
|
||||
if (speed == 0.0f && (v_max - v_min) != 0.0f && (v_max - v_min) < FLT_MAX)
|
||||
speed = (v_max - v_min) * g.DragSpeedDefaultRatio;
|
||||
if (g.IO.KeyShift && g.DragSpeedScaleFast >= 0.0f)
|
||||
speed = speed * g.DragSpeedScaleFast;
|
||||
if (g.IO.KeyAlt && g.DragSpeedScaleSlow >= 0.0f)
|
||||
speed = speed * g.DragSpeedScaleSlow;
|
||||
|
||||
float delta = (mouse_drag_delta.x - g.DragLastMouseDelta.x) * speed;
|
||||
float adjust_delta = (mouse_drag_delta.x - g.DragLastMouseDelta.x) * speed;
|
||||
if (fabsf(power - 1.0f) > 0.001f)
|
||||
{
|
||||
// Logarithmic curve on both side of 0.0
|
||||
float v0_abs = v_cur >= 0.0f ? v_cur : -v_cur;
|
||||
float v0_sign = v_cur >= 0.0f ? 1.0f : -1.0f;
|
||||
float v1 = powf(v0_abs, 1.0f / power) + (delta * v0_sign);
|
||||
float v1 = powf(v0_abs, 1.0f / power) + (adjust_delta * v0_sign);
|
||||
float v1_abs = v1 >= 0.0f ? v1 : -v1;
|
||||
float v1_sign = v1 >= 0.0f ? 1.0f : -1.0f; // Crossed sign line
|
||||
v_cur = powf(v1_abs, power) * v0_sign * v1_sign; // Reapply sign
|
||||
}
|
||||
else
|
||||
{
|
||||
v_cur += delta;
|
||||
v_cur += adjust_delta;
|
||||
}
|
||||
g.DragLastMouseDelta.x = mouse_drag_delta.x;
|
||||
|
||||
@ -8504,7 +8510,6 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
|
||||
const float arrow_size = (g.FontSize + style.FramePadding.x * 2.0f);
|
||||
const bool hovered = IsHovered(frame_bb, id);
|
||||
bool popup_open = IsPopupOpen(id);
|
||||
bool popup_opened_now = false;
|
||||
|
||||
const ImRect value_bb(frame_bb.Min, frame_bb.Max - ImVec2(arrow_size, 0.0f));
|
||||
RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
|
||||
@ -8521,22 +8526,27 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
|
||||
if (label_size.x > 0)
|
||||
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
|
||||
|
||||
bool popup_toggled = false;
|
||||
if (hovered)
|
||||
{
|
||||
SetHoveredID(id);
|
||||
if (g.IO.MouseClicked[0])
|
||||
{
|
||||
ClearActiveID();
|
||||
if (IsPopupOpen(id))
|
||||
{
|
||||
ClosePopup(id);
|
||||
}
|
||||
else
|
||||
{
|
||||
FocusWindow(window);
|
||||
OpenPopup(label);
|
||||
popup_open = popup_opened_now = true;
|
||||
}
|
||||
popup_toggled = true;
|
||||
}
|
||||
}
|
||||
if (popup_toggled)
|
||||
{
|
||||
if (IsPopupOpen(id))
|
||||
{
|
||||
ClosePopup(id);
|
||||
}
|
||||
else
|
||||
{
|
||||
FocusWindow(window);
|
||||
OpenPopup(label);
|
||||
popup_open = true;
|
||||
}
|
||||
}
|
||||
|
||||
@ -8580,7 +8590,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi
|
||||
value_changed = true;
|
||||
*current_item = i;
|
||||
}
|
||||
if (item_selected && popup_opened_now)
|
||||
if (item_selected && popup_toggled)
|
||||
SetScrollHere();
|
||||
PopID();
|
||||
}
|
||||
@ -8885,13 +8895,13 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
|
||||
const ImGuiID id = window->GetID(label);
|
||||
|
||||
ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
ImGuiWindow* backed_focused_window = g.NavWindow;
|
||||
|
||||
bool pressed;
|
||||
bool menu_is_open = IsPopupOpen(id);
|
||||
bool menuset_is_open = !(window->Flags & ImGuiWindowFlags_Popup) && (g.OpenPopupStack.Size > g.CurrentPopupStack.Size && g.OpenPopupStack[g.CurrentPopupStack.Size].ParentMenuSet == window->GetID("##menus"));
|
||||
ImGuiWindow* backed_nav_window = g.NavWindow;
|
||||
if (menuset_is_open)
|
||||
g.NavWindow = window;
|
||||
g.NavWindow = window; // Odd hack to allow hovering across menus of a same menu-set (otherwise we wouldn't be able to hover parent)
|
||||
|
||||
// The reference position stored in popup_pos will be used by Begin() to find a suitable position for the child menu (using FindBestPopupWindowPos).
|
||||
ImVec2 popup_pos, pos = window->DC.CursorPos;
|
||||
@ -8919,7 +8929,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
|
||||
|
||||
bool hovered = enabled && IsHovered(window->DC.LastItemRect, id);
|
||||
if (menuset_is_open)
|
||||
g.NavWindow = backed_focused_window;
|
||||
g.NavWindow = backed_nav_window;
|
||||
|
||||
bool want_open = false, want_close = false;
|
||||
if (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu))
|
||||
@ -8946,7 +8956,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
|
||||
want_close = (menu_is_open && !hovered && g.HoveredWindow == window && g.HoveredIdPreviousFrame != 0 && g.HoveredIdPreviousFrame != id && !moving_within_opened_triangle);
|
||||
want_open = (!menu_is_open && hovered && !moving_within_opened_triangle) || (!menu_is_open && hovered && pressed);
|
||||
}
|
||||
else if (menu_is_open && pressed && menuset_is_open) // menu-bar: click open menu to close
|
||||
else if (menu_is_open && pressed && menuset_is_open) // Menu bar: click an open menu again to close it
|
||||
{
|
||||
want_close = true;
|
||||
want_open = menu_is_open = false;
|
||||
@ -10461,12 +10471,12 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
}
|
||||
if (ImGui::TreeNode("Basic state"))
|
||||
{
|
||||
ImGui::Text("FocusedWindow: '%s'", g.NavWindow ? g.NavWindow->Name : "NULL");
|
||||
ImGui::Text("HoveredWindow: '%s'", g.HoveredWindow ? g.HoveredWindow->Name : "NULL");
|
||||
ImGui::Text("HoveredRootWindow: '%s'", g.HoveredRootWindow ? g.HoveredRootWindow->Name : "NULL");
|
||||
ImGui::Text("HoveredId: 0x%08X/0x%08X", g.HoveredId, g.HoveredIdPreviousFrame); // Data is "in-flight" so depending on when the Metrics window is called we may see current frame information or not
|
||||
ImGui::Text("ActiveId: 0x%08X/0x%08X", g.ActiveId, g.ActiveIdPreviousFrame);
|
||||
ImGui::Text("ActiveIdWindow: '%s'", g.ActiveIdWindow ? g.ActiveIdWindow->Name : "NULL");
|
||||
ImGui::Text("NavWindow: '%s'", g.NavWindow ? g.NavWindow->Name : "NULL");
|
||||
ImGui::TreePop();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user