Drag and Drop: Fixes an issue when elapsing payload would be based on last payload frame instead of last drag source frame.
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@ -62,6 +62,9 @@ Other changes:
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Added corresponding ImGuiCol_TabSelectedOverline and ImGuiCol_TabDimmedSelectedOverline colors.
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- Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceExtern sets
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active id so a multi-frame extern source doesn't interfere with hovered widgets. (#143)
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- Drag and Drop: Fixes an issue when elapsing payload would be based on last payload
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frame instead of last drag source frame, which makes a difference if not resubmitting
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payload every frame.
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- Examples: GLFW+Vulkan, SDL+Vulkan: handle swap chain resize even without Vulkan
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returning VK_SUBOPTIMAL_KHR, which doesn't seem to happen on Wayland. (#7671)
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[@AndreiNego, @ocornut]
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@ -5136,7 +5136,7 @@ void ImGui::EndFrame()
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if (g.DragDropActive)
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{
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bool is_delivered = g.DragDropPayload.Delivery;
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bool is_elapsed = (g.DragDropPayload.DataFrameCount + 1 < g.FrameCount) && ((g.DragDropSourceFlags & ImGuiDragDropFlags_SourceAutoExpirePayload) || !IsMouseDown(g.DragDropMouseButton));
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bool is_elapsed = (g.DragDropSourceFrameCount + 1 < g.FrameCount) && ((g.DragDropSourceFlags & ImGuiDragDropFlags_SourceAutoExpirePayload) || !IsMouseDown(g.DragDropMouseButton));
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if (is_delivered || is_elapsed)
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ClearDragDrop();
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}
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