Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). (#1741)

This commit is contained in:
omar 2018-04-11 10:08:23 +02:00
parent 296f03374b
commit 84fe711bdf
2 changed files with 6 additions and 2 deletions

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@ -41,11 +41,13 @@ VERSION 1.61 WIP
Breaking Changes: Breaking Changes:
(IN PROGRESS, WILL ADD TO THIS LIST AS WE WORK ON 1.61) (IN PROGRESS, WILL ADD TO THIS LIST AS WE WORK ON 1.61)
- Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value. - Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
Other Changes: Other Changes:
(IN PROGRESS, WILL ADD TO THIS LIST AS WE WORK ON 1.61) (IN PROGRESS, WILL ADD TO THIS LIST AS WE WORK ON 1.61)
- ...
- Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). (#1741)
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@ -3676,7 +3676,9 @@ void ImGui::Shutdown(ImGuiContext* context)
if (!g.Initialized) if (!g.Initialized)
return; return;
SaveIniSettingsToDisk(g.IO.IniFilename); // Save settings (unless we haven't attempted to load them: CreateContext/DestroyContext without a call to NewFrame shouldn't save an empty file)
if (g.SettingsLoaded)
SaveIniSettingsToDisk(g.IO.IniFilename);
// Clear everything else // Clear everything else
for (int i = 0; i < g.Windows.Size; i++) for (int i = 0; i < g.Windows.Size; i++)