diff --git a/imgui_demo.cpp b/imgui_demo.cpp index d68ab8ac0..e4247e6f3 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -1769,8 +1769,16 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref) const ImFont::Glyph* glyph = font->FindGlyph((ImWchar)(base+n));; draw_list->AddRect(cell_p1, cell_p2, glyph ? IM_COL32(255,255,255,100) : IM_COL32(255,255,255,50)); font->RenderChar(draw_list, cell_size.x, cell_p1, ImGui::GetColorU32(ImGuiCol_Text), (ImWchar)(base+n)); // We use ImFont::RenderChar as a shortcut because we don't have UTF-8 conversion functions available to generate a string. - if (ImGui::IsMouseHoveringRect(cell_p1, cell_p2)) - ImGui::SetTooltip("U+%04X: %s", base+n, glyph ? "Present" : "Missing"); + if (glyph && ImGui::IsMouseHoveringRect(cell_p1, cell_p2)) + { + ImGui::BeginTooltip(); + ImGui::Text("Codepoint: U+%04X", base+n); + ImGui::Separator(); + ImGui::Text("XAdvance+1: %.1f", glyph->XAdvance); + ImGui::Text("Pos: (%.2f,%.2f)->(%.2f,%.2f)", glyph->X0, glyph->Y0, glyph->X1, glyph->Y1); + ImGui::Text("UV: (%.3f,%.3f)->(%.3f,%.3f)", glyph->U0, glyph->V0, glyph->U1, glyph->V1); + ImGui::EndTooltip(); + } } ImGui::Dummy(ImVec2((cell_size.x + cell_spacing) * 16, (cell_size.y + cell_spacing) * 16)); ImGui::TreePop();