diff --git a/imgui_draw.cpp b/imgui_draw.cpp index aad5bbb6c..27f3965a4 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -694,27 +694,26 @@ void ImDrawList::PathArcToFast(const ImVec2& centre, float radius, int a_min_of_ circle_vtx_builds = true; } - if (a_min_of_12 > a_max_of_12) - return; - if (radius == 0.0f) + if (radius == 0.0f || a_min_of_12 > a_max_of_12) { _Path.push_back(centre); + return; } - else + _Path.reserve(_Path.Size + (a_max_of_12 - a_min_of_12 + 1)); + for (int a = a_min_of_12; a <= a_max_of_12; a++) { - _Path.reserve(_Path.Size + (a_max_of_12 - a_min_of_12 + 1)); - for (int a = a_min_of_12; a <= a_max_of_12; a++) - { - const ImVec2& c = circle_vtx[a % circle_vtx_count]; - _Path.push_back(ImVec2(centre.x + c.x * radius, centre.y + c.y * radius)); - } + const ImVec2& c = circle_vtx[a % circle_vtx_count]; + _Path.push_back(ImVec2(centre.x + c.x * radius, centre.y + c.y * radius)); } } void ImDrawList::PathArcTo(const ImVec2& centre, float radius, float amin, float amax, int num_segments) { if (radius == 0.0f) + { _Path.push_back(centre); + return; + } _Path.reserve(_Path.Size + (num_segments + 1)); for (int i = 0; i <= num_segments; i++) { @@ -786,9 +785,9 @@ void ImDrawList::PathRect(const ImVec2& a, const ImVec2& b, float rounding, int if (rounding <= 0.0f || rounding_corners == 0) { PathLineTo(a); - PathLineTo(ImVec2(b.x,a.y)); + PathLineTo(ImVec2(b.x, a.y)); PathLineTo(b); - PathLineTo(ImVec2(a.x,b.y)); + PathLineTo(ImVec2(a.x, b.y)); } else {