Internals: FIxed commented out IMGUI_DEBUG_LOG_xxx macros, added extra. Revert incorrect 103c5edaa
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@ -12154,7 +12154,8 @@ void ImGui::DockContextProcessDock(ImGuiContext* ctx, ImGuiDockRequest* req)
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void ImGui::DockContextProcessUndockWindow(ImGuiContext* ctx, ImGuiWindow* window, bool clear_persistent_docking_ref)
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{
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(void)ctx;
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IMGUI_DEBUG_LOG_DOCKING("DockContextProcessUndockWindow window '%s', clear_persistent_docking_ref = %d\n", window->Name, clear_persistent_docking_ref);
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IM_UNUSED(ctx);
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if (window->DockNode)
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DockNodeRemoveWindow(window->DockNode, window, clear_persistent_docking_ref ? 0 : window->DockId);
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else
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@ -12167,6 +12168,7 @@ void ImGui::DockContextProcessUndockWindow(ImGuiContext* ctx, ImGuiWindow* windo
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void ImGui::DockContextProcessUndockNode(ImGuiContext* ctx, ImGuiDockNode* node)
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{
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IMGUI_DEBUG_LOG_DOCKING("DockContextProcessUndockNode node %08X\n", node->ID);
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IM_ASSERT(node->IsLeafNode());
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IM_ASSERT(node->Windows.Size >= 1);
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@ -158,9 +158,12 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
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#endif
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// Debug Logging for selected systems. Remove the '((void)0) //' to enable.
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#define IMGUI_DEBUG_LOG_POPUP(...) ((void)0) // IMGUI_DEBUG_LOG(__VA_ARGS__)
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#define IMGUI_DEBUG_LOG_VIEWPORT(...) ((void)0) // IMGUI_DEBUG_LOG(__VA_ARGS__)
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#define IMGUI_DEBUG_LOG_DOCKING(...) ((void)0) // IMGUI_DEBUG_LOG(__VA_ARGS__)
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//#define IMGUI_DEBUG_LOG_POPUP IMGUI_DEBUG_LOG // Enable log
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//#define IMGUI_DEBUG_LOG_VIEWPORT IMGUI_DEBUG_LOG // Enable log
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//#define IMGUI_DEBUG_LOG_DOCKING IMGUI_DEBUG_LOG // Enable log
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#define IMGUI_DEBUG_LOG_POPUP(...) ((void)0) // Disable log
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#define IMGUI_DEBUG_LOG_VIEWPORT(...) ((void)0) // Disable log
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#define IMGUI_DEBUG_LOG_DOCKING(...) ((void)0) // Disable log
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// Static Asserts
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#if (__cplusplus >= 201100)
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