mirror of https://github.com/ocornut/imgui
Added IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS support in imconfig.h (#1038)
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@ -13,6 +13,9 @@
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//#define IMGUI_API __declspec( dllexport )
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//#define IMGUI_API __declspec( dllexport )
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//#define IMGUI_API __declspec( dllimport )
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//#define IMGUI_API __declspec( dllimport )
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//---- Don't define obsolete functions names. Consider enabling from time to time or when updating to reduce like hood of using already obsolete function/names
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//---- Include imgui_user.h at the end of imgui.h
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//---- Include imgui_user.h at the end of imgui.h
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//#define IMGUI_INCLUDE_IMGUI_USER_H
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//#define IMGUI_INCLUDE_IMGUI_USER_H
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@ -24,13 +27,13 @@
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//---- It is very strongly recommended to NOT disable the test windows. Please read the comment at the top of imgui_demo.cpp to learn why.
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//---- It is very strongly recommended to NOT disable the test windows. Please read the comment at the top of imgui_demo.cpp to learn why.
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//#define IMGUI_DISABLE_TEST_WINDOWS
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//#define IMGUI_DISABLE_TEST_WINDOWS
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//---- Don't define obsolete functions names. Consider enabling from time to time or when updating to reduce like hood of using already obsolete function/names
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//---- Don't implement ImFormatString(), ImFormatStringV() so you can reimplement them yourself.
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//#define IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS
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//---- Pack colors to BGRA instead of RGBA (remove need to post process vertex buffer in back ends)
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//---- Pack colors to BGRA instead of RGBA (remove need to post process vertex buffer in back ends)
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//#define IMGUI_USE_BGRA_PACKED_COLOR
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//#define IMGUI_USE_BGRA_PACKED_COLOR
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//---- Implement STB libraries in a namespace to avoid conflicts
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//---- Implement STB libraries in a namespace to avoid linkage conflicts
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//#define IMGUI_STB_NAMESPACE ImGuiStb
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//#define IMGUI_STB_NAMESPACE ImGuiStb
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//---- Define constructor and implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4.
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//---- Define constructor and implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4.
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@ -1011,6 +1011,7 @@ static const char* ImAtoi(const char* src, int* output)
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// MSVC version appears to return -1 on overflow, whereas glibc appears to return total count (which may be >= buf_size).
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// MSVC version appears to return -1 on overflow, whereas glibc appears to return total count (which may be >= buf_size).
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// Ideally we would test for only one of those limits at runtime depending on the behavior the vsnprintf(), but trying to deduct it at compile time sounds like a pandora can of worm.
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// Ideally we would test for only one of those limits at runtime depending on the behavior the vsnprintf(), but trying to deduct it at compile time sounds like a pandora can of worm.
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#ifndef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS
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int ImFormatString(char* buf, int buf_size, const char* fmt, ...)
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int ImFormatString(char* buf, int buf_size, const char* fmt, ...)
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{
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{
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IM_ASSERT(buf_size > 0);
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IM_ASSERT(buf_size > 0);
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@ -1033,6 +1034,7 @@ int ImFormatStringV(char* buf, int buf_size, const char* fmt, va_list args)
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buf[w] = 0;
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buf[w] = 0;
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return w;
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return w;
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}
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}
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#endif // #ifdef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS
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// Pass data_size==0 for zero-terminated strings
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// Pass data_size==0 for zero-terminated strings
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// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements.
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// FIXME-OPT: Replace with e.g. FNV1a hash? CRC32 pretty much randomly access 1KB. Need to do proper measurements.
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