Tables: Using same seed ID regardless of when using a child window or not.
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@ -216,6 +216,7 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
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table->OuterRect = outer_rect;
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table->WorkRect = outer_rect;
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// When not using a child window, WorkRect.Max will grow as we append contents.
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if (use_child_window)
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{
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// Ensure no vertical scrollbar appears if we only want horizontal one, to make flag consistent
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@ -241,11 +242,9 @@ bool ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG
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table->WorkRect = table->InnerWindow->WorkRect;
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table->OuterRect = table->InnerWindow->Rect();
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}
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else
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{
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// WorkRect.Max will grow as we append contents.
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PushID(instance_id);
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}
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// Push a standardized ID for both child and not-child using tables, equivalent to BeginTable() doing PushID(label) matching
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PushOverrideID(instance_id);
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// Backup a copy of host window members we will modify
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ImGuiWindow* inner_window = table->InnerWindow;
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@ -1057,6 +1056,8 @@ void ImGui::EndTable()
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}
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// Layout in outer window
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IM_ASSERT_USER_ERROR(inner_window->IDStack.back() == table->ID + table->InstanceCurrent, "Mismatching PushID/PopID!");
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PopID();
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inner_window->WorkRect = table->HostWorkRect;
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inner_window->SkipItems = table->HostSkipItems;
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outer_window->DC.CursorPos = table->OuterRect.Min;
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@ -1067,7 +1068,6 @@ void ImGui::EndTable()
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}
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else
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{
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PopID();
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ImVec2 item_size = table->OuterRect.GetSize();
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item_size.x = table->ColumnsTotalWidth;
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ItemSize(item_size);
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