Added asserts to catch issues.
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7fbd72b735
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@ -5852,6 +5852,9 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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{
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BeginDocked(window, p_open);
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flags = window->Flags;
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// Docking currently override constraints
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g.NextWindowData.Flags &= ~ImGuiNextWindowDataFlags_HasSizeConstraint;
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}
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}
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@ -13050,6 +13053,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si
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{
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// During the regular dock node update we write to all nodes.
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// 'only_write_to_marked_nodes' is only set when turning a node visible mid-frame and we need its size right-away.
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IM_ASSERT(size.x > 0.0f && size.y > 0.0f);
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const bool write_to_node = (only_write_to_marked_nodes == false) || (node->MarkedForPosSizeWrite);
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if (write_to_node)
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{
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@ -13082,6 +13086,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si
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child_0->WantLockSizeOnce = false;
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child_0_size[axis] = child_0->SizeRef[axis] = child_0->Size[axis];
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child_1_size[axis] = child_1->SizeRef[axis] = (size_avail - child_0_size[axis]);
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IM_ASSERT(child_0->SizeRef[axis] > 0.0f && child_1->SizeRef[axis] > 0.0f);
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}
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else if (child_1->WantLockSizeOnce)
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@ -13089,6 +13094,7 @@ void ImGui::DockNodeTreeUpdatePosSize(ImGuiDockNode* node, ImVec2 pos, ImVec2 si
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child_1->WantLockSizeOnce = false;
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child_1_size[axis] = child_1->SizeRef[axis] = child_1->Size[axis];
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child_0_size[axis] = child_0->SizeRef[axis] = (size_avail - child_1_size[axis]);
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IM_ASSERT(child_0->SizeRef[axis] > 0.0f && child_1->SizeRef[axis] > 0.0f);
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}
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// 3) If one window is the central node (~ use remaining space, should be made explicit!), use explicit size from the other, and remainder for the central node
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@ -13373,6 +13379,7 @@ void ImGui::DockSpace(ImGuiID id, const ImVec2& size_arg, ImGuiDockNodeFlags fla
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size.x = ImMax(content_avail.x + size.x, 4.0f); // Arbitrary minimum child size (0.0f causing too much issues)
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if (size.y <= 0.0f)
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size.y = ImMax(content_avail.y + size.y, 4.0f);
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IM_ASSERT(size.x > 0.0f && size.y > 0.0f);
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node->Pos = window->DC.CursorPos;
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node->Size = node->SizeRef = size;
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@ -13493,6 +13500,7 @@ void ImGui::DockBuilderSetNodeSize(ImGuiID node_id, ImVec2 size)
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ImGuiDockNode* node = DockContextFindNodeByID(ctx, node_id);
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if (node == NULL)
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return;
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IM_ASSERT(size.x > 0.0f && size.y > 0.0f);
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node->Size = node->SizeRef = size;
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node->AuthorityForSize = ImGuiDataAuthority_DockNode;
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}
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