AddFont: added assert to better detect uninitialized struct. (#7993)
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@ -2499,13 +2499,14 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
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{
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{
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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IM_ASSERT(!Locked && "Cannot modify a locked ImFontAtlas between NewFrame() and EndFrame/Render()!");
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IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0);
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IM_ASSERT(font_cfg->FontData != NULL && font_cfg->FontDataSize > 0);
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IM_ASSERT(font_cfg->SizePixels > 0.0f);
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IM_ASSERT(font_cfg->SizePixels > 0.0f && "Is ImFontConfig struct correctly initialized?");
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IM_ASSERT(font_cfg->OversampleH > 0 && font_cfg->OversampleV > 0 && "Is ImFontConfig struct correctly initialized?");
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// Create new font
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// Create new font
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if (!font_cfg->MergeMode)
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if (!font_cfg->MergeMode)
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Fonts.push_back(IM_NEW(ImFont));
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Fonts.push_back(IM_NEW(ImFont));
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else
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else
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IM_ASSERT(!Fonts.empty() && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
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IM_ASSERT(Fonts.Size > 0 && "Cannot use MergeMode for the first font"); // When using MergeMode make sure that a font has already been added before. You can use ImGui::GetIO().Fonts->AddFontDefault() to add the default imgui font.
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ConfigData.push_back(*font_cfg);
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ConfigData.push_back(*font_cfg);
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ImFontConfig& new_font_cfg = ConfigData.back();
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ImFontConfig& new_font_cfg = ConfigData.back();
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