ImFont: fixed minor bug with CPU-side vertical clipping of text.
This commit is contained in:
parent
a56768463a
commit
6c3ab6fc9b
@ -10795,7 +10795,6 @@ void ImFont::RenderText(float size, ImVec2 pos, ImU32 col, const ImVec4& clip_re
|
|||||||
if (!word_wrap_enabled && y + line_height < clip_rect.y)
|
if (!word_wrap_enabled && y + line_height < clip_rect.y)
|
||||||
while (s < text_end && *s != '\n') // Fast-forward to next line
|
while (s < text_end && *s != '\n') // Fast-forward to next line
|
||||||
s++;
|
s++;
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (c == '\r')
|
if (c == '\r')
|
||||||
@ -10847,6 +10846,11 @@ void ImFont::RenderText(float size, ImVec2 pos, ImU32 col, const ImVec4& clip_re
|
|||||||
v2 = v1 + ((clip_rect.w - y1) / (y2 - y1)) * (v2 - v1);
|
v2 = v1 + ((clip_rect.w - y1) / (y2 - y1)) * (v2 - v1);
|
||||||
y2 = clip_rect.w;
|
y2 = clip_rect.w;
|
||||||
}
|
}
|
||||||
|
if (y1 >= y2)
|
||||||
|
{
|
||||||
|
x += char_width;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// NB: we are not calling PrimRectUV() here because non-inlined causes too much overhead in a debug build.
|
// NB: we are not calling PrimRectUV() here because non-inlined causes too much overhead in a debug build.
|
||||||
|
Loading…
Reference in New Issue
Block a user