Declaration and assignment can be joined, Member function may be 'const'. (#2875)
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c863c1f6a1
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8
imgui.h
8
imgui.h
@ -1630,11 +1630,11 @@ struct ImGuiTextBuffer
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IMGUI_API static char EmptyString[1];
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ImGuiTextBuffer() { }
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inline char operator[](int i) { IM_ASSERT(Buf.Data != NULL); return Buf.Data[i]; }
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inline char operator[](int i) const { IM_ASSERT(Buf.Data != NULL); return Buf.Data[i]; }
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const char* begin() const { return Buf.Data ? &Buf.front() : EmptyString; }
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const char* end() const { return Buf.Data ? &Buf.back() : EmptyString; } // Buf is zero-terminated, so end() will point on the zero-terminator
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int size() const { return Buf.Size ? Buf.Size - 1 : 0; }
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bool empty() { return Buf.Size <= 1; }
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bool empty() const { return Buf.Size <= 1; }
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void clear() { Buf.clear(); }
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void reserve(int capacity) { Buf.reserve(capacity); }
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const char* c_str() const { return Buf.Data ? Buf.Data : EmptyString; }
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@ -2111,7 +2111,7 @@ struct ImFontAtlas
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IMGUI_API bool Build(); // Build pixels data. This is called automatically for you by the GetTexData*** functions.
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IMGUI_API void GetTexDataAsAlpha8(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel = NULL); // 1 byte per-pixel
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IMGUI_API void GetTexDataAsRGBA32(unsigned char** out_pixels, int* out_width, int* out_height, int* out_bytes_per_pixel = NULL); // 4 bytes-per-pixel
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bool IsBuilt() { return Fonts.Size > 0 && (TexPixelsAlpha8 != NULL || TexPixelsRGBA32 != NULL); }
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bool IsBuilt() const { return Fonts.Size > 0 && (TexPixelsAlpha8 != NULL || TexPixelsRGBA32 != NULL); }
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void SetTexID(ImTextureID id) { TexID = id; }
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//-------------------------------------------
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@ -2144,7 +2144,7 @@ struct ImFontAtlas
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const ImFontAtlasCustomRect*GetCustomRectByIndex(int index) const { if (index < 0) return NULL; return &CustomRects[index]; }
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// [Internal]
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IMGUI_API void CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max);
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IMGUI_API void CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max) const;
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IMGUI_API bool GetMouseCursorTexData(ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]);
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//-------------------------------------------
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@ -1752,7 +1752,7 @@ int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int
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return CustomRects.Size - 1; // Return index
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}
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void ImFontAtlas::CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
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void ImFontAtlas::CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max) const
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{
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IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates
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IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed
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@ -3201,9 +3201,9 @@ static unsigned int stb_adler32(unsigned int adler32, unsigned char *buffer, uns
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{
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const unsigned long ADLER_MOD = 65521;
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unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16;
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unsigned long blocklen, i;
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unsigned long blocklen = buflen % 5552;
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blocklen = buflen % 5552;
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unsigned long i;
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while (buflen) {
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for (i=0; i + 7 < blocklen; i += 8) {
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s1 += buffer[0], s2 += s1;
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@ -3230,10 +3230,9 @@ static unsigned int stb_adler32(unsigned int adler32, unsigned char *buffer, uns
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static unsigned int stb_decompress(unsigned char *output, const unsigned char *i, unsigned int /*length*/)
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{
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unsigned int olen;
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if (stb__in4(0) != 0x57bC0000) return 0;
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if (stb__in4(4) != 0) return 0; // error! stream is > 4GB
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olen = stb_decompress_length(i);
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const unsigned int olen = stb_decompress_length(i);
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stb__barrier_in_b = i;
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stb__barrier_out_e = output + olen;
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stb__barrier_out_b = output;
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@ -624,7 +624,7 @@ struct IMGUI_API ImGuiMenuColumns
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ImGuiMenuColumns();
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void Update(int count, float spacing, bool clear);
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float DeclColumns(float w0, float w1, float w2);
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float CalcExtraSpace(float avail_w);
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float CalcExtraSpace(float avail_w) const;
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};
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// Internal state of the currently focused/edited text input box
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@ -5990,7 +5990,7 @@ float ImGuiMenuColumns::DeclColumns(float w0, float w1, float w2) // not using v
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return ImMax(Width, NextWidth);
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}
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float ImGuiMenuColumns::CalcExtraSpace(float avail_w)
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float ImGuiMenuColumns::CalcExtraSpace(float avail_w) const
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{
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return ImMax(0.0f, avail_w - Width);
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}
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