AA branch: fix.
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@ -3290,8 +3290,8 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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// (after the input handling so we don't have a frame of latency)
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// (after the input handling so we don't have a frame of latency)
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if (!(window->Flags & ImGuiWindowFlags_NoResize))
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if (!(window->Flags & ImGuiWindowFlags_NoResize))
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{
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{
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const float base_size = window->FontSize() * 1.35f;
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const float base_size = g.FontSize * 1.35f;
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const float min_size = window_rounding + 1.0f + window->FontSize() * 0.2f;
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const float min_size = window_rounding + 1.0f + g.FontSize * 0.2f;
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const float corner_size = ImMax(base_size, min_size);
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const float corner_size = ImMax(base_size, min_size);
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const ImVec2 br = window->Rect().GetBR();
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const ImVec2 br = window->Rect().GetBR();
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window->DrawList->LineTo(br + ImVec2(-corner_size, 0.0f));
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window->DrawList->LineTo(br + ImVec2(-corner_size, 0.0f));
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