diff --git a/imgui.cpp b/imgui.cpp index c677e79d5..2f05901bb 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -10050,10 +10050,10 @@ void ImGui::BeginColumns(const char* id, int columns_count, ImGuiColumnsFlags fl window->DC.ColumnsCount = columns_count; window->DC.ColumnsFlags = flags; - const float content_region_width = (window->SizeContentsExplicit.x != 0.0f) ? window->SizeContentsExplicit.x : window->Size.x; + const float content_region_width = (window->SizeContentsExplicit.x != 0.0f) ? (window->SizeContentsExplicit.x) : (window->Size.x -window->ScrollbarSizes.x); window->DC.ColumnsMinX = window->DC.IndentX - g.Style.ItemSpacing.x; // Lock our horizontal range //window->DC.ColumnsMaxX = content_region_width - window->Scroll.x -((window->Flags & ImGuiWindowFlags_NoScrollbar) ? 0 : g.Style.ScrollbarSize);// - window->WindowPadding().x; - window->DC.ColumnsMaxX = content_region_width - window->Scroll.x - window->ScrollbarSizes.x; + window->DC.ColumnsMaxX = content_region_width - window->Scroll.x; window->DC.ColumnsStartPosY = window->DC.CursorPos.y; window->DC.ColumnsStartMaxPosX = window->DC.CursorMaxPos.x; window->DC.ColumnsCellMinY = window->DC.ColumnsCellMaxY = window->DC.CursorPos.y; diff --git a/imgui_demo.cpp b/imgui_demo.cpp index 73a658086..8911bcf2a 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -1623,13 +1623,13 @@ void ImGui::ShowTestWindow(bool* p_open) if (ImGui::TreeNode("Horizontal Scrolling")) { - ImGui::SetNextWindowContentWidth(2000); + ImGui::SetNextWindowContentWidth(1500); ImGui::BeginChild("##scrollingregion", ImVec2(0, 120), false, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Columns(10); for (int i = 0; i < 20; i++) for (int j = 0; j < 10; j++) { - ImGui::Text("Line %d Column %d", i, j); + ImGui::Text("Line %d Column %d...", i, j); ImGui::NextColumn(); } ImGui::Columns(1);