Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
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@ -11,7 +11,7 @@ Monthly donations via Patreon:
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One-off donations via PayPal:
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<br>[![PayPal](https://www.paypalobjects.com/en_US/i/btn/btn_donate_LG.gif)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=5Q73FPZ9C526U)
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Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies).**
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Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies).
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Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this goal, and lacks certain features normally found in more high-level libraries.
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7
TODO.txt
7
TODO.txt
@ -137,8 +137,10 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- drag float: added leeway on edge (e.g. a few invisible steps past the clamp limits)
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- combo: use clipper: make it easier to disable clipper with a single flag.
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- combo: option for BeginCombo to not return true when unchanged (#1182)
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- combo: flag for BeginCombo to not return true when unchanged (#1182)
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- combo: a way/helper to customize the combo preview (#1658)
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- combo/listbox: keyboard control. need InputText-like non-active focus + key handling. considering keyboard for custom listbox (pr #203)
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- listbox: refactor and clean the begin/end api
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- listbox: multiple selection.
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- listbox: unselect option (#1208)
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- listbox: make it easier/more natural to implement range-select (need some sort of info/ref about the last clicked/focused item that user can translate to an index?) (wip stash)
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@ -207,6 +209,7 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- filters: fuzzy matches (may use code at blog.forrestthewoods.com/4cffeed33fdb)
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- drag and drop: add demo. (#143, #479)
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- drag and drop: allow using with other mouse buttons (where activeid won't be set). (#1637)
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- drag and drop: test with reordering nodes (in a list, or a tree node). (#143)
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- drag and drop: test integrating with os drag and drop.
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- node/graph editor (#306)
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@ -258,6 +261,8 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- misc: make the ImGuiCond values linear (non-power-of-two). internal storage for ImGuiWindow can use integers to combine into flags (Why?)
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- misc: provide a way to compile out the entire implementation while providing a dummy API (e.g. #define IMGUI_DUMMY_IMPL)
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- misc: fix for compilation settings where stdcall isn't the default (e.g. vectorcall) (#1230)
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- misc: PushItemFlag(): add a flag to disable keyboard capture when used with mouse? (#1682)
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- remote: make a system like RemoteImGui first-class citizen/project (#75)
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- demo: add vertical separator demo
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1
imgui.h
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imgui.h
@ -1596,6 +1596,7 @@ struct ImDrawList
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};
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// All draw data to render an ImGui frame
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// (NB: the style and the naming convention here is a little inconsistent but we preserve them for backward compatibility purpose)
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struct ImDrawData
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{
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bool Valid; // Only valid after Render() is called and before the next NewFrame() is called.
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@ -34,7 +34,6 @@
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#ifdef _MSC_VER
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#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#define snprintf _snprintf
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#endif
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#ifdef __clang__
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