Tabs: Fixed ShrinkWidths() redistribution of remainder leading to infinite bug (second fix). (#5652, #5262)
Amend b137f31
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3e6f948851
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@ -13236,7 +13236,7 @@ void ImGui::DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label)
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PushID(tab);
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if (SmallButton("<")) { TabBarQueueReorder(tab_bar, tab, -1); } SameLine(0, 2);
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if (SmallButton(">")) { TabBarQueueReorder(tab_bar, tab, +1); } SameLine();
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Text("%02d%c Tab 0x%08X '%s' Offset: %.1f, Width: %.1f/%.1f",
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Text("%02d%c Tab 0x%08X '%s' Offset: %.2f, Width: %.2f/%.2f",
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tab_n, (tab->ID == tab_bar->SelectedTabId) ? '*' : ' ', tab->ID, (tab->NameOffset != -1) ? tab_bar->GetTabName(tab) : "???", tab->Offset, tab->Width, tab->ContentWidth);
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PopID();
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}
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2
imgui.h
2
imgui.h
@ -65,7 +65,7 @@ Index of this file:
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY99 then bounce up to XYY00, XYY01 etc. when release tagging happens)
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#define IMGUI_VERSION "1.89 WIP"
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#define IMGUI_VERSION_NUM 18817
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#define IMGUI_VERSION_NUM 18818
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert), sizeof(ImDrawIdx))
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#define IMGUI_HAS_TABLE
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@ -1575,13 +1575,13 @@ void ImGui::ShrinkWidths(ImGuiShrinkWidthItem* items, int count, float width_exc
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width_excess += items[n].Width - width_rounded;
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items[n].Width = width_rounded;
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}
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while (width_excess >= 1.0f)
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for (int n = 0; n < count && width_excess >= 1.0f; n++)
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if (items[n].Width + 1.0f <= items[n].InitialWidth)
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{
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items[n].Width += 1.0f;
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width_excess -= 1.0f;
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}
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while (width_excess > 0.0f)
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for (int n = 0; n < count && width_excess > 0.0f; n++)
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{
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float width_to_add = ImMin(items[n].InitialWidth - items[n].Width, 1.0f);
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items[n].Width += width_to_add;
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width_excess -= width_to_add;
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}
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}
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//-------------------------------------------------------------------------
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