Misc: Added IMGUI_USER_H_FILENAME to change the path included when using IMGUI_INCLUDE_IMGUI_USER_H. (#7039)

This commit is contained in:
Bryce Berger 2023-11-20 12:22:56 -05:00 committed by ocornut
parent 5768de79e2
commit 52886872f1
3 changed files with 11 additions and 2 deletions

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@ -54,6 +54,8 @@ Other changes:
- Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical - Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical
movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926) movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926)
- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor. - Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
- Misc: Added IMGUI_USER_H_FILENAME to change the path included when using
IMGUI_INCLUDE_IMGUI_USER_H. (#7039) [@bryceberger]
- Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined. - Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
- Misc: Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully, - Misc: Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully,
like most printf implementations. (#7016, #3466, #6846) [@codefrog2002] like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]

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@ -50,12 +50,14 @@
//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available //#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
//---- Include imgui_user.h at the end of imgui.h as a convenience //---- Include imgui_user.h at the end of imgui.h as a convenience
// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
//#define IMGUI_INCLUDE_IMGUI_USER_H //#define IMGUI_INCLUDE_IMGUI_USER_H
//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another) //---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
//#define IMGUI_USE_BGRA_PACKED_COLOR //#define IMGUI_USE_BGRA_PACKED_COLOR
//---- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...) //---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
//#define IMGUI_USE_WCHAR32 //#define IMGUI_USE_WCHAR32
//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version //---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version

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@ -3280,9 +3280,14 @@ enum ImGuiModFlags_ { ImGuiModFlags_None = 0, ImGuiModFlags_Ctrl = ImGuiMod_Ctrl
#pragma warning (pop) #pragma warning (pop)
#endif #endif
// Include imgui_user.h at the end of imgui.h (convenient for user to only explicitly include vanilla imgui.h) // Include imgui_user.h at the end of imgui.h
// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
#ifdef IMGUI_INCLUDE_IMGUI_USER_H #ifdef IMGUI_INCLUDE_IMGUI_USER_H
#ifdef IMGUI_USER_H_FILENAME
#include IMGUI_USER_H_FILENAME
#else
#include "imgui_user.h" #include "imgui_user.h"
#endif #endif
#endif
#endif // #ifndef IMGUI_DISABLE #endif // #ifndef IMGUI_DISABLE