Misc: Added IMGUI_USER_H_FILENAME to change the path included when using IMGUI_INCLUDE_IMGUI_USER_H. (#7039)
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@ -54,6 +54,8 @@ Other changes:
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- Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical
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movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926)
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- Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor.
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- Misc: Added IMGUI_USER_H_FILENAME to change the path included when using
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IMGUI_INCLUDE_IMGUI_USER_H. (#7039) [@bryceberger]
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- Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
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- Misc: Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully,
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like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]
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@ -50,12 +50,14 @@
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//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
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//---- Include imgui_user.h at the end of imgui.h as a convenience
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// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
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//#define IMGUI_INCLUDE_IMGUI_USER_H
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//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
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//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
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//#define IMGUI_USE_BGRA_PACKED_COLOR
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//---- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
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//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
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//#define IMGUI_USE_WCHAR32
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//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
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7
imgui.h
7
imgui.h
@ -3280,9 +3280,14 @@ enum ImGuiModFlags_ { ImGuiModFlags_None = 0, ImGuiModFlags_Ctrl = ImGuiMod_Ctrl
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#pragma warning (pop)
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#endif
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// Include imgui_user.h at the end of imgui.h (convenient for user to only explicitly include vanilla imgui.h)
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// Include imgui_user.h at the end of imgui.h
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// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
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#ifdef IMGUI_INCLUDE_IMGUI_USER_H
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#ifdef IMGUI_USER_H_FILENAME
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#include IMGUI_USER_H_FILENAME
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#else
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#include "imgui_user.h"
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#endif
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#endif
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#endif // #ifndef IMGUI_DISABLE
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