Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be consistent with the compile-time default. (#3922)

This commit is contained in:
ocornut 2021-03-16 12:59:35 +01:00
parent 64aab8480a
commit 4bf646e4b0
2 changed files with 4 additions and 1 deletions

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@ -39,6 +39,8 @@ Breaking Changes:
Other Changes:
- Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be
consistent with the compile-time default. (#3922)
- DragScalar: Add default value for v_speed argument to match higher-level functions. (#3922) [@eliasdaler]
- Docs: Improvements to minor mistakes in documentation comments (#3923) [@ANF-Studios]

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@ -1790,7 +1790,7 @@ static const ImGuiDataTypeInfo GDataTypeInfo[] =
{ sizeof(ImS64), "S64", "%lld", "%lld" }, // ImGuiDataType_S64
{ sizeof(ImU64), "U64", "%llu", "%llu" },
#endif
{ sizeof(float), "float", "%f", "%f" }, // ImGuiDataType_Float (float are promoted to double in va_arg)
{ sizeof(float), "float", "%.3f","%f" }, // ImGuiDataType_Float (float are promoted to double in va_arg)
{ sizeof(double), "double","%f", "%lf" }, // ImGuiDataType_Double
};
IM_STATIC_ASSERT(IM_ARRAYSIZE(GDataTypeInfo) == ImGuiDataType_COUNT);
@ -2302,6 +2302,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const float w = CalcItemWidth();
const ImVec2 label_size = CalcTextSize(label, NULL, true);
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
const ImRect total_bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));