Docking: Hidden tab-bar triangle reflects focus but using Button colors. (#2109)
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commit
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10
imgui.cpp
10
imgui.cpp
@ -5399,14 +5399,15 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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// Docking: Unhide tab bar
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if (window->DockNode && window->DockNode->IsHiddenTabBar)
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{
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float unhide_sz_draw = ImFloor(g.FontSize * 0.65f);
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float unhide_sz_draw = ImFloor(g.FontSize * 0.70f);
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float unhide_sz_hit = ImFloor(g.FontSize * 0.55f);
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ImVec2 p = window->DockNode->Pos;
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ImRect r(p, p + ImVec2(unhide_sz_hit, unhide_sz_hit));
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bool hovered, held;
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if (ButtonBehavior(r, window->GetID("#UNHIDE"), &hovered, &held, ImGuiButtonFlags_FlattenChildren))
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window->DockNode->WantHiddenTabBarToggle = true;
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const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
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// FIXME-DOCK: Ideally we'd use ImGuiCol_TitleBgActive/ImGuiCol_TitleBg here, but neither is guaranteed to be visible enough at this sort of size..
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ImU32 col = GetColorU32(((held && hovered) || (window->DockNode->IsFocused && !hovered)) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
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window->DrawList->AddTriangleFilled(p, p + ImVec2(unhide_sz_draw, 0.0f), p + ImVec2(0.0f, unhide_sz_draw), col);
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}
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@ -10336,7 +10337,7 @@ ImGuiDockNode::ImGuiDockNode(ImGuiID id)
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WantCloseTabID = 0;
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InitFromFirstWindowPosSize = InitFromFirstWindowViewport = false;
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IsVisible = true;
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IsDockSpace = IsCentralNode = IsHiddenTabBar = HasCloseButton = HasCollapseButton = false;
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IsFocused = IsDockSpace = IsCentralNode = IsHiddenTabBar = HasCloseButton = HasCollapseButton = false;
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WantCloseAll = WantLockSizeOnce = WantMouseMove = WantHiddenTabBarToggle = false;
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}
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@ -10856,6 +10857,7 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
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{
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node->WantCloseAll = false;
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node->WantCloseTabID = 0;
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node->IsFocused = false;
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if (node->Windows.Size > 0)
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node->SelectedTabID = node->Windows[0]->ID;
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}
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@ -10914,6 +10916,7 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w
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if (node->IsHiddenTabBar)
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{
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node->VisibleWindow = (node->Windows.Size > 0) ? node->Windows[0] : NULL;
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node->IsFocused = is_focused;
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// Notify root of visible window (used to display title in OS task bar)
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if (node->VisibleWindow)
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@ -10972,6 +10975,7 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w
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ImGuiID focus_tab_id = 0;
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// Title bar
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node->IsFocused = is_focused;
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ImRect title_bar_rect = ImRect(node->Pos, node->Pos + ImVec2(node->Size.x, g.FontSize + style.FramePadding.y * 2.0f));
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ImU32 title_bar_col = GetColorU32(host_window->Collapsed ? ImGuiCol_TitleBgCollapsed : is_focused ? ImGuiCol_TitleBgActive : ImGuiCol_TitleBg);
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host_window->DrawList->AddRectFilled(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, host_window->WindowRounding, ImDrawCornerFlags_Top);
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@ -778,6 +778,7 @@ struct ImGuiDockNode
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bool InitFromFirstWindowPosSize :1;
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bool InitFromFirstWindowViewport :1;
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bool IsVisible :1; // Set to false when the node is hidden (usually disabled as it has no active window)
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bool IsFocused :1;
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bool IsDockSpace :1; // Root node was created by a DockSpace() call.
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bool IsCentralNode :1;
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bool IsHiddenTabBar :1;
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