WIP Menus: Fixed closing popup on menu item activation when a child menu is open from the popup (#126)
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3498617a3c
commit
48ede93a58
11
imgui.cpp
11
imgui.cpp
@ -3056,14 +3056,15 @@ static void ClosePopup(const char* str_id) // not exposed because 'id' scope is
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void ImGui::CloseCurrentPopup()
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{
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ImGuiState& g = *GImGui;
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if (g.CurrentPopupStack.empty() || g.OpenedPopupStack.empty() || g.CurrentPopupStack.back().PopupID != g.OpenedPopupStack.back().PopupID)
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int popup_idx = (int)g.CurrentPopupStack.size() - 1;
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if (popup_idx < 0 || popup_idx > (int)g.OpenedPopupStack.size() || g.CurrentPopupStack[popup_idx].PopupID != g.OpenedPopupStack[popup_idx].PopupID)
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return;
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if (g.CurrentWindow->PopupID == g.OpenedPopupStack.back().PopupID && g.Windows.size() >= 2)
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if (g.CurrentWindow->PopupID == g.OpenedPopupStack[popup_idx].PopupID && g.Windows.size() > 1)
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FocusWindow(g.Windows[g.Windows.size()-2]);
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g.OpenedPopupStack.pop_back();
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g.OpenedPopupStack.resize(popup_idx);
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}
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static void CloseAllPopups()
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static void CloseCurrentMenus()
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{
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// Close all popups
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// FIXME-MENUS: invalid for popup->menus with current BeginMenu() scheme
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@ -7317,7 +7318,7 @@ static bool SelectableEx(const char* label, bool selected, const ImVec2& size_ar
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// Automatically close popups
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if (pressed && (window->Flags & ImGuiWindowFlags_ChildMenu))
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CloseAllPopups();
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CloseCurrentMenus();
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else if (pressed && (window->Flags & ImGuiWindowFlags_Popup))
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ImGui::CloseCurrentPopup();
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return pressed;
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