mirror of https://github.com/ocornut/imgui
Examples: Allegro 5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unecessary conversion (Allegro 5 doesn't support 16-bit indices).
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@ -52,6 +52,7 @@ Other Changes:
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- Window: Fixed popups/tooltips/menus not honoring style.DisplaySafeAreaPadding as well as it should have (part of menus displayed outside the safe area, etc.).
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- MenuBar: Made BeginMainMenuBar() honor style.DisplaySafeAreaPadding so the text can be made visible on TV settings that don't display all pixels. (#1439) [@dougbinks]
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- Style: Changed default style.DisplaySafeAreaPadding values from (4,4) to (3,3) so it is smaller than FramePadding and has no effect on main menu bar on a computer. (#1439)
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- Examples: Allegro5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unecessary conversion (Allegro 5 doesn't support 16-bit indices).
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-----------------------------------------------------------------------
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@ -1,15 +1,24 @@
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# Configuration
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Dear ImGui outputs 16-bit vertex indices by default.
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Allegro doesn't support them natively, so we have two solutions: convert the indices manually in imgui_impl_a5.cpp, or compile imgui with 32-bit indices.
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You can either modify imconfig.h that comes with Dear ImGui (easier), or set a C++ preprocessor option IMGUI_USER_CONFIG to find to a filename.
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We are providing `imconfig_allegro5.h` that enables 32-bit indices.
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Note that the back-end supports _BOTH_ 16-bit and 32-bit indices, but 32-bit indices will be slightly faster as they won't require a manual conversion.
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# How to Build
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- On Ubuntu 14.04+
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```bash
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g++ -I ../.. main.cpp imgui_impl_a5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example
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g++ -DIMGUI_USER_CONFIG=\"examples/allegro5_example/imconfig_allegro5.h\" -I ../.. main.cpp imgui_impl_a5.cpp ../../imgui*.cpp -lallegro -lallegro_primitives -o allegro5_example
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```
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- On Windows with Visual Studio's CLI
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```
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set ALLEGRODIR=path_to_your_allegro5_folder
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cl /Zi /MD /I %ALLEGRODIR%\include /I ..\.. main.cpp imgui_impl_a5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib
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set IMCONFIG_FILE=\"examples/allegro5_example/imconfig_allegro5.h\"
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cl /Zi /MD /I %ALLEGRODIR%\include /DIMGUI_USER_CONFIG=%IMCONFIG_FILE% /I ..\.. main.cpp imgui_impl_a5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib
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```
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//-----------------------------------------------------------------------------
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// COMPILE-TIME OPTIONS FOR DEAR IMGUI ALLEGRO 5 EXAMPLE
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// See imconfig.h for the full template
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// Because Allegro doesn't support 16-bit vertex indices, we enable the compile-time option of imgui to use 32-bit indices
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//-----------------------------------------------------------------------------
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#pragma once
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// Use 32-bit vertex indices because Allegro doesn't support 16-bit ones
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// This allows us to avoid converting vertices format at runtime
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#define ImDrawIdx int
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@ -12,6 +12,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2018-04-18: Misc: Added support for 32-bits vertex indices to avoid conversion at runtime. Added imconfig_allegro5.h to enforce 32-bit indices when included from imgui.h.
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// 2018-02-16: Misc: Obsoleted the io.RenderDrawListsFn callback and exposed ImGui_ImplA5_RenderDrawData() in the .h file so you can call it yourself.
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// 2018-02-06: Misc: Removed call to ImGui::Shutdown() which is not available from 1.60 WIP, user needs to call CreateContext/DestroyContext themselves.
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// 2018-02-06: Inputs: Added mapping for ImGuiKey_Space.
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@ -67,12 +68,21 @@ void ImGui_ImplA5_RenderDrawData(ImDrawData* draw_data)
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vertices[i] = v;
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}
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// FIXME-OPT: Unfortunately Allegro doesn't support 16-bit indices
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// You can also use '#define ImDrawIdx unsigned int' in imconfig.h and request ImGui to output 32-bit indices
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static ImVector<int> indices;
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indices.resize(cmd_list->IdxBuffer.Size);
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const int* indices = NULL;
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if (sizeof(ImDrawIdx) == 2)
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{
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// FIXME-OPT: Unfortunately Allegro doesn't support 16-bit indices.. You can '#define ImDrawIdx int' in imconfig.h to request ImGui to output 32-bit indices.
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// Otherwise, we convert them from 16-bit to 32-bit at runtime here, which works perfectly but is a little wasteful.
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static ImVector<int> indices_converted;
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indices_converted.resize(cmd_list->IdxBuffer.Size);
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for (int i = 0; i < cmd_list->IdxBuffer.Size; ++i)
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indices[i] = (int)cmd_list->IdxBuffer.Data[i];
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indices_converted[i] = (int)cmd_list->IdxBuffer.Data[i];
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indices = indices_converted.Data;
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}
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else if (sizeof(ImDrawIdx) == 4)
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{
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indices = (const int*)cmd_list->IdxBuffer.Data;
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}
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int idx_offset = 0;
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for (int cmd_i = 0; cmd_i < cmd_list->CmdBuffer.Size; cmd_i++)
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