mirror of https://github.com/ocornut/imgui
DrawList: Allow AddText() to accept null ranges. (#3615, 7391)
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@ -69,6 +69,7 @@ Other changes:
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consistency. (#7411) [@cfillion]
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- DrawList: Added AddConcavePolyFilled(), PathFillConcave() concave filling. (#760) [@thedmd]
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Note that only simple polygons (no self-intersections, no holes) are supported.
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- DrawList: Allow AddText() to accept null ranges. (#3615, 7391)
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- Docs: added more wiki links to headers of imgui.h/imgui.cpp to facilitate discovery
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of interesting resources, because github doesn't allow Wiki to be crawled by search engines.
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- This is the main wiki: https://github.com/ocornut/imgui/wiki
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8
imgui.h
8
imgui.h
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@ -28,7 +28,7 @@
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.90.5 WIP"
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#define IMGUI_VERSION_NUM 19046
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#define IMGUI_VERSION_NUM 19047
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#define IMGUI_HAS_TABLE
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/*
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@ -177,7 +177,7 @@ struct ImGuiViewport; // A Platform Window (always only one in 'ma
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// - Tip: Use your programming IDE navigation facilities on the names in the _central column_ below to find the actual flags/enum lists!
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// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments.
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// - In Visual Studio Code: CTRL+click can follow symbols inside comments.
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// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
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enum ImGuiKey : int; // -> enum ImGuiKey // Enum: A key identifier (ImGuiKey_XXX or ImGuiMod_XXX value)
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enum ImGuiMouseSource : int; // -> enum ImGuiMouseSource // Enum; A mouse input source identifier (Mouse, TouchScreen, Pen)
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typedef int ImGuiCol; // -> enum ImGuiCol_ // Enum: A color identifier for styling
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@ -194,7 +194,7 @@ typedef int ImGuiTableBgTarget; // -> enum ImGuiTableBgTarget_ // Enum: A
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// - Tip: Use your programming IDE navigation facilities on the names in the _central column_ below to find the actual flags/enum lists!
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// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments.
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// - In Visual Studio Code: CTRL+click can follow symbols inside comments.
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// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
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typedef int ImDrawFlags; // -> enum ImDrawFlags_ // Flags: for ImDrawList functions
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typedef int ImDrawListFlags; // -> enum ImDrawListFlags_ // Flags: for ImDrawList instance
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typedef int ImFontAtlasFlags; // -> enum ImFontAtlasFlags_ // Flags: for ImFontAtlas build
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@ -1551,7 +1551,7 @@ enum ImGuiCol_
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// - Tip: Use your programming IDE navigation facilities on the names in the _second column_ below to find the actual members and their description.
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// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments.
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// - In Visual Studio Code: CTRL+click can follow symbols inside comments.
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// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
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// - When changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type.
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enum ImGuiStyleVar_
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{
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@ -56,7 +56,7 @@
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// Navigating this file:
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// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments.
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// - In Visual Studio Code: CTRL+click can follow symbols inside comments.
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// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
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/*
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@ -1613,10 +1613,11 @@ void ImDrawList::AddText(const ImFont* font, float font_size, const ImVec2& pos,
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if ((col & IM_COL32_A_MASK) == 0)
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return;
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// Accept null ranges
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if (text_begin == text_end || text_begin[0] == 0)
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return;
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if (text_end == NULL)
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text_end = text_begin + strlen(text_begin);
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if (text_begin == text_end)
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return;
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// Pull default font/size from the shared ImDrawListSharedData instance
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if (font == NULL)
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@ -26,7 +26,7 @@ Index of this file:
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// Navigating this file:
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// - In Visual Studio: CTRL+comma ("Edit.GoToAll") can follow symbols inside comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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// - In Visual Studio w/ Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols inside comments.
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// - In Visual Studio Code: CTRL+click can follow symbols inside comments.
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// - In VS Code, CLion, etc.: CTRL+click can follow symbols inside comments.
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//-----------------------------------------------------------------------------
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// [SECTION] Commentary
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