Internal renaming
This commit is contained in:
parent
503b8c20de
commit
31fd72bde1
18
imgui.cpp
18
imgui.cpp
@ -1135,7 +1135,7 @@ struct ImGuiState
|
||||
|
||||
// Widget state
|
||||
ImGuiTextEditState InputTextState;
|
||||
ImGuiID SliderAsInputTextId;
|
||||
ImGuiID ScalarAsInputTextId; // Temporary text input when CTRL+clicking on a slider, etc.
|
||||
ImGuiStorage ColorEditModeStorage; // for user selection
|
||||
ImGuiID ActiveComboID;
|
||||
float ScrollbarClickDeltaToGrabCenter; // distance between mouse and center of grab box, normalized in parent space
|
||||
@ -1187,7 +1187,7 @@ struct ImGuiState
|
||||
SetNextTreeNodeOpenedVal = false;
|
||||
SetNextTreeNodeOpenedCond = 0;
|
||||
|
||||
SliderAsInputTextId = 0;
|
||||
ScalarAsInputTextId = 0;
|
||||
ActiveComboID = 0;
|
||||
ScrollbarClickDeltaToGrabCenter = 0.0f;
|
||||
memset(Tooltip, 0, sizeof(Tooltip));
|
||||
@ -4986,24 +4986,24 @@ static bool SliderFloatAsInputText(const char* label, float* v, ImGuiID id, int
|
||||
char text_buf[64];
|
||||
ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), "%.*f", decimal_precision, *v);
|
||||
|
||||
SetActiveId(g.SliderAsInputTextId);
|
||||
SetActiveId(g.ScalarAsInputTextId);
|
||||
g.HoveredId = 0;
|
||||
|
||||
// Our replacement widget will override the focus ID (registered previously to allow for a TAB focus to happen)
|
||||
window->FocusItemUnregister();
|
||||
|
||||
bool value_changed = ImGui::InputText(label, text_buf, IM_ARRAYSIZE(text_buf), ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll);
|
||||
if (g.SliderAsInputTextId == 0)
|
||||
if (g.ScalarAsInputTextId == 0)
|
||||
{
|
||||
// First frame
|
||||
IM_ASSERT(g.ActiveId == id); // InputText ID expected to match the Slider ID (else we'd need to store them both, which is also possible)
|
||||
g.SliderAsInputTextId = g.ActiveId;
|
||||
g.ScalarAsInputTextId = g.ActiveId;
|
||||
g.HoveredId = id;
|
||||
}
|
||||
else if (g.ActiveId != g.SliderAsInputTextId)
|
||||
else if (g.ActiveId != g.ScalarAsInputTextId)
|
||||
{
|
||||
// Release
|
||||
g.SliderAsInputTextId = 0;
|
||||
g.ScalarAsInputTextId = 0;
|
||||
}
|
||||
if (value_changed)
|
||||
{
|
||||
@ -5221,10 +5221,10 @@ bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, c
|
||||
if (tab_focus_requested || is_ctrl_down || !is_finite)
|
||||
{
|
||||
start_text_input = true;
|
||||
g.SliderAsInputTextId = 0;
|
||||
g.ScalarAsInputTextId = 0;
|
||||
}
|
||||
}
|
||||
if (start_text_input || (g.ActiveId == id && id == g.SliderAsInputTextId))
|
||||
if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
|
||||
return SliderFloatAsInputText(label, v, id, decimal_precision);
|
||||
|
||||
ItemSize(total_bb, style.FramePadding.y);
|
||||
|
Loading…
Reference in New Issue
Block a user