mirror of https://github.com/ocornut/imgui
ImGuiInputTextFlags_CallbackCharFilter can return 1 to filter character
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@ -5255,7 +5255,8 @@ static bool InputTextFilterCharacter(unsigned int* p_char, ImGuiInputTextFlags f
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callback_data.EventChar = c;
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callback_data.Flags = flags;
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callback_data.UserData = user_data;
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callback(&callback_data);
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if (callback(&callback_data) != 0)
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return false;
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*p_char = callback_data.EventChar;
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if (!callback_data.EventChar)
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return false;
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@ -8352,7 +8353,7 @@ void ImGui::ShowTestWindow(bool* opened)
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static char buf2[64] = ""; ImGui::InputText("decimal", buf2, 64, ImGuiInputTextFlags_CharsDecimal);
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static char buf3[64] = ""; ImGui::InputText("hexadecimal", buf3, 64, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase);
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static char buf4[64] = ""; ImGui::InputText("uppercase", buf4, 64, ImGuiInputTextFlags_CharsUppercase);
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struct TextFilters { static int FilterNoSpace(ImGuiTextEditCallbackData* data) { if (data->EventChar == ' ') data->EventChar = 0; return 0; } };
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struct TextFilters { static int FilterNoSpace(ImGuiTextEditCallbackData* data) { if (data->EventChar == ' ') return 1; return 0; } };
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static char buf5[64] = ""; ImGui::InputText("custom: no spaces", buf5, 64, ImGuiInputTextFlags_CallbackCharFilter, TextFilters::FilterNoSpace);
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ImGui::TreePop();
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}
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2
imgui.h
2
imgui.h
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@ -394,7 +394,7 @@ enum ImGuiInputTextFlags_
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ImGuiInputTextFlags_CallbackCompletion = 1 << 5, // Call user function on pressing TAB (for completion handling)
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ImGuiInputTextFlags_CallbackHistory = 1 << 6, // Call user function on pressing Up/Down arrows (for history handling)
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ImGuiInputTextFlags_CallbackAlways = 1 << 7, // Call user function every time
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ImGuiInputTextFlags_CallbackCharFilter = 1 << 8 // Call user function to filter character. Modify data->EventChar to replace/filter input.
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ImGuiInputTextFlags_CallbackCharFilter = 1 << 8 // Call user function to filter character. Modify data->EventChar to replace/filter input, or return 1 to discard character.
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//ImGuiInputTextFlags_AlignCenter = 1 << 6,
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};
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