Fixed incorrect comment for ParentWindow (#615, #604)

This commit is contained in:
ocornut 2016-07-17 14:26:01 +02:00
parent 068984691e
commit 2df229d002
1 changed files with 2 additions and 2 deletions

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@ -367,7 +367,7 @@ struct ImGuiContext
ImGuiID HoveredIdPreviousFrame; ImGuiID HoveredIdPreviousFrame;
ImGuiID ActiveId; // Active widget ImGuiID ActiveId; // Active widget
ImGuiID ActiveIdPreviousFrame; ImGuiID ActiveIdPreviousFrame;
bool ActiveIdIsAlive; bool ActiveIdIsAlive; // Active widget has been seen this frame
bool ActiveIdIsJustActivated; // Set at the time of activation for one frame bool ActiveIdIsJustActivated; // Set at the time of activation for one frame
bool ActiveIdAllowOverlap; // Set only by active widget bool ActiveIdAllowOverlap; // Set only by active widget
ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior) ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
@ -641,7 +641,7 @@ struct IMGUI_API ImGuiWindow
ImDrawList* DrawList; ImDrawList* DrawList;
ImGuiWindow* RootWindow; // If we are a child window, this is pointing to the first non-child parent window. Else point to ourself. ImGuiWindow* RootWindow; // If we are a child window, this is pointing to the first non-child parent window. Else point to ourself.
ImGuiWindow* RootNonPopupWindow; // If we are a child window, this is pointing to the first non-child non-popup parent window. Else point to ourself. ImGuiWindow* RootNonPopupWindow; // If we are a child window, this is pointing to the first non-child non-popup parent window. Else point to ourself.
ImGuiWindow* ParentWindow; // If we are a child window, this is pointing to our parent window. Else point to NULL. ImGuiWindow* ParentWindow; // Immediate parent in the window stack *regardless* of whether this window is a child window or not)
// Navigation / Focus // Navigation / Focus
int FocusIdxAllCounter; // Start at -1 and increase as assigned via FocusItemRegister() int FocusIdxAllCounter; // Start at -1 and increase as assigned via FocusItemRegister()