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imgui.h
6
imgui.h
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@ -451,9 +451,9 @@ struct ImGuiIO
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ImVec2 DisplaySize; // <unset> // Display size, in pixels. For clamping windows positions.
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ImVec2 DisplaySize; // <unset> // Display size, in pixels. For clamping windows positions.
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float DeltaTime; // = 1.0f/60.0f // Time elapsed since last frame, in seconds.
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float DeltaTime; // = 1.0f/60.0f // Time elapsed since last frame, in seconds.
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float IniSavingRate; // = 5.0f // Maximum time between saving .ini file, in seconds. Set to a negative value to disable .ini saving.
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float IniSavingRate; // = 5.0f // Maximum time between saving .ini file, in seconds.
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const char* IniFilename; // = "imgui.ini" // Path to .ini file.
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const char* IniFilename; // = "imgui.ini" // Path to .ini file. NULL to disable .ini saving.
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const char* LogFilename; // = "imgui_log.txt" // Path to .log file.
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const char* LogFilename; // = "imgui_log.txt" // Path to .log file (default parameter to ImGui::LogToFile when no file is specified).
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float MouseDoubleClickTime; // = 0.30f // Time for a double-click, in seconds.
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float MouseDoubleClickTime; // = 0.30f // Time for a double-click, in seconds.
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float MouseDoubleClickMaxDist; // = 6.0f // Distance threshold to stay in to validate a double-click, in pixels.
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float MouseDoubleClickMaxDist; // = 6.0f // Distance threshold to stay in to validate a double-click, in pixels.
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int KeyMap[ImGuiKey_COUNT]; // <unset> // Map of indices into the KeysDown[512] entries array
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int KeyMap[ImGuiKey_COUNT]; // <unset> // Map of indices into the KeysDown[512] entries array
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