mirror of https://github.com/ocornut/imgui
ProgressBar: Fixed passing fraction==NaN from leading to a crash. (#7451)
This commit is contained in:
parent
9638c2839a
commit
25a492f330
|
@ -70,6 +70,7 @@ Other changes:
|
|||
frames would erroneously close the window. While it is technically a popup issue
|
||||
it would generally manifest when fast moving the mouse bottom to top in a sub-menu.
|
||||
(#7325, #7287, #7063)
|
||||
- ProgressBar: Fixed passing fraction==NaN from leading to a crash. (#7451)
|
||||
- Style: Added ImGuiStyleVar_TabBorderSize, ImGuiStyleVar_TableAngledHeadersAngle for
|
||||
consistency. (#7411) [@cfillion]
|
||||
- DrawList: Added AddConcavePolyFilled(), PathFillConcave() concave filling. (#760) [@thedmd]
|
||||
|
|
|
@ -1288,12 +1288,15 @@ void ImGui::ProgressBar(float fraction, const ImVec2& size_arg, const char* over
|
|||
if (!ItemAdd(bb, 0))
|
||||
return;
|
||||
|
||||
// Render
|
||||
// Out of courtesy we accept a NaN fraction without crashing
|
||||
fraction = ImSaturate(fraction);
|
||||
const float fraction_not_nan = (fraction == fraction) ? fraction : 0.0f;
|
||||
|
||||
// Render
|
||||
RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
|
||||
bb.Expand(ImVec2(-style.FrameBorderSize, -style.FrameBorderSize));
|
||||
const ImVec2 fill_br = ImVec2(ImLerp(bb.Min.x, bb.Max.x, fraction), bb.Max.y);
|
||||
RenderRectFilledRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction, style.FrameRounding);
|
||||
const ImVec2 fill_br = ImVec2(ImLerp(bb.Min.x, bb.Max.x, fraction_not_nan), bb.Max.y);
|
||||
RenderRectFilledRangeH(window->DrawList, bb, GetColorU32(ImGuiCol_PlotHistogram), 0.0f, fraction_not_nan, style.FrameRounding);
|
||||
|
||||
// Default displaying the fraction as percentage string, but user can override it
|
||||
char overlay_buf[32];
|
||||
|
|
Loading…
Reference in New Issue