diff --git a/CMakeLists.txt b/CMakeLists.txt new file mode 100644 index 000000000..44966340a --- /dev/null +++ b/CMakeLists.txt @@ -0,0 +1,9 @@ +cmake_minimum_required(VERSION 3.20) +project(imgui LANGUAGES C CXX) + +add_library(imgui imgui.cpp imgui_draw.cpp imgui_tables.cpp imgui_widgets.cpp) +target_include_directories(imgui PUBLIC .) + +add_subdirectory(backends) +add_subdirectory(misc/cpp) + diff --git a/backends/CMakeLists.txt b/backends/CMakeLists.txt new file mode 100644 index 000000000..ff17d9934 --- /dev/null +++ b/backends/CMakeLists.txt @@ -0,0 +1,133 @@ + +option(IMGUI_BACKEND_ALLEGRO "Enable the Allegro backend" OFF) +if(IMGUI_BACKEND_ALLEGRO) + add_library(imgui_backend_allegro imgui_impl_allegro5.cpp) + target_include_directories(imgui_backend_allegro PUBLIC .) + target_link_libraries(imgui_backend_allegro PUBLIC imgui) +endif() + +option(IMGUI_BACKEND_ANDROID "Enable the Android backend" OFF) +if(IMGUI_BACKEND_ANDROID) + add_library(imgui_backend_android imgui_impl_android.cpp) + target_include_directories(imgui_backend_android PUBLIC .) + target_link_libraries(imgui_backend_android PUBLIC android imgui) +endif() + +option(IMGUI_BACKEND_DX10 "Enable the DirectX 10 backend" OFF) +if(IMGUI_BACKEND_DX10) + add_library(imgui_backend_dx10 imgui_impl_dx10.cpp) + target_include_directories(imgui_backend_dx10 PUBLIC .) + target_link_libraries(imgui_backend_dx10 PUBLIC imgui d3d10.lib d3dcompiler.lib) +endif() + +option(IMGUI_BACKEND_DX11 "Enable the DirectX 11 backend" OFF) +if(IMGUI_BACKEND_DX11) + add_library(imgui_backend_dx11 imgui_impl_dx11.cpp) + target_include_directories(imgui_backend_dx11 PUBLIC .) + target_link_libraries(imgui_backend_dx11 PUBLIC imgui d3d11.lib d3dcompiler.lib) +endif() + +option(IMGUI_BACKEND_DX12 "Enable the DirectX 12 backend" OFF) +if(IMGUI_BACKEND_DX12) + add_library(imgui_backend_dx12 imgui_impl_dx12.cpp) + target_include_directories(imgui_backend_dx12 PUBLIC .) + target_link_libraries(imgui_backend_dx12 PUBLIC imgui d3d12.lib d3dcompiler.lib dxgi.lib) +endif() + +option(IMGUI_BACKEND_DX9 "Enable the DirectX 9 backend" OFF) +if(IMGUI_BACKEND_DX9) + add_library(imgui_backend_dx9 imgui_impl_dx9.cpp) + target_include_directories(imgui_backend_dx9 PUBLIC .) + target_link_libraries(imgui_backend_dx9 PUBLIC imgui d3d9.lib) +endif() + +option(IMGUI_BACKEND_GLFW "Enable the GLFW backends" OFF) +if(IMGUI_BACKEND_GLFW) + find_package(glfw3 REQUIRED) + add_library(imgui_backend_glfw imgui_impl_glfw.cpp) + target_include_directories(imgui_backend_glfw PUBLIC .) + target_link_libraries(imgui_backend_glfw PUBLIC imgui glfw) +endif() + +option(IMGUI_BACKEND_GLUT "Enable the GLUT backend" OFF) +if(IMGUI_BACKEND_GLUT) + find_package(glut REQUIRED) + add_library(imgui_backend_glut imgui_impl_glut.cpp) + target_include_directories(imgui_backend_glut PUBLIC .) + target_link_libraries(imgui_backend_glut PUBLIC imgui glut) +endif() + +option(IMGUI_BACKEND_METAL "Enable the Metal backend" OFF) +if(IMGUI_BACKEND_METAL) + add_library(imgui_backend_metal imgui_impl_metal.mm) + target_include_directories(imgui_backend_metal PUBLIC .) + target_link_libraries(imgui_backend_metal PUBLIC imgui "-framework Metal -framework MetalKit -framework QuartzCore") +endif() + +option(IMGUI_BACKEND_OPENGL "Enable the OpenGL backends" OFF) +if(IMGUI_BACKEND_OPENGL) + find_package(OpenGL REQUIRED) + + add_library(imgui_backend_opengl2 imgui_impl_opengl2.cpp) + target_include_directories(imgui_backend_opengl2 PUBLIC .) + target_link_libraries(imgui_backend_opengl2 PUBLIC imgui OpenGL::OpenGL) + + add_library(imgui_backend_opengl3 imgui_impl_opengl3.cpp) + target_include_directories(imgui_backend_opengl3 PUBLIC .) + target_link_libraries(imgui_backend_opengl3 PUBLIC imgui OpenGL::OpenGL) +endif() + +option(IMGUI_BACKEND_OSX "Enable the OSX backend" OFF) +if(IMGUI_BACKEND_OSX) + add_library(imgui_backend_osx imgui_impl_osx.mm) + target_include_directories(imgui_backend_osx PUBLIC .) + target_link_libraries(imgui_backend_osx PUBLIC imgui "-framework Cocoa") +endif() + +option(IMGUI_BACKEND_SDL2 "Enable the SDL2 backends" OFF) +if(IMGUI_BACKEND_SDL2) + find_package(SDL2 REQUIRED) + + add_library(imgui_backend_sdl2 imgui_impl_sdl2.cpp) + target_include_directories(imgui_backend_sdl2 PUBLIC .) + target_link_libraries(imgui_backend_sdl2 PUBLIC imgui SDL2::SDL2main SDL2::SDL2) + + add_library(imgui_backend_sdlrenderer2 imgui_impl_sdlrenderer2.cpp) + target_include_directories(imgui_backend_sdlrenderer2 PUBLIC .) + target_link_libraries(imgui_backend_sdlrenderer2 PUBLIC imgui SDL2::SDL2main SDL2::SDL2) +endif() + +option(IMGUI_BACKEND_SDL3 "Enable the SDL3 backends" OFF) +if(IMGUI_BACKEND_SDL3) + find_package(SDL3 REQUIRED) + add_library(imgui_backend_sdl3 imgui_impl_sdl3.cpp) + target_include_directories(imgui_backend_sdl3 PUBLIC .) + target_link_libraries(imgui_backend_sdl3 PUBLIC imgui SDL3::SDL3) + + add_library(imgui_backend_sdlrenderer3 imgui_impl_sdlrenderer3.cpp) + target_include_directories(imgui_backend_sdlrenderer3 PUBLIC .) + target_link_libraries(imgui_backend_sdlrenderer3 PUBLIC imgui SDL3::SDL3) +endif() + +option(IMGUI_BACKEND_VULKAN "Enable the Vulkan backends" OFF) +if(IMGUI_BACKEND_VULKAN) + find_package(Vulkan REQUIRED) + add_library(imgui_backend_vulkan imgui_impl_vulkan.cpp) + target_include_directories(imgui_backend_vulkan PUBLIC .) + target_link_libraries(imgui_backend_vulkan PUBLIC imgui Vulkan::Vulkan) +endif() + +option(IMGUI_BACKEND_WGPU "Enable the WGPU backends" OFF) +if(IMGUI_BACKEND_WGPU) + find_package(wgpu REQUIRED) + add_library(imgui_backend_wgpu imgui_impl_wgpu.cpp) + target_include_directories(imgui_backend_wgpu PUBLIC .) + target_link_libraries(imgui_backend_wgpu PUBLIC imgui wgpu) +endif() + +option(IMGUI_BACKEND_WIN32 "Enable the Win32 backend" OFF) +if(IMGUI_BACKEND_WIN32) + add_library(imgui_backend_win32 imgui_impl_win32.cpp) + target_include_directories(imgui_backend_win32 PUBLIC .) + target_link_libraries(imgui_backend_win32 PUBLIC imgui) +endif() diff --git a/misc/cpp/CMakeLists.txt b/misc/cpp/CMakeLists.txt new file mode 100644 index 000000000..37cfcd824 --- /dev/null +++ b/misc/cpp/CMakeLists.txt @@ -0,0 +1,3 @@ +add_library(imgui_stdlib imgui_stdlib.cpp) +target_include_directories(imgui_stdlib PUBLIC .) +target_link_libraries(imgui_stdlib PUBLIC imgui) \ No newline at end of file