Docking: Fixed incorrect focus highlight on docking node when focusing empty central node or a child window which was manually injected into a dockspace window.
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@ -223,6 +223,8 @@ Docking+Viewports Branch:
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when io.ConfigWindowsMoveFromTitleBarOnly is true and multi-viewports are disabled. (#5044)
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- Docking: Fixed a regression where moving window would be interrupted after undocking a tab
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when io.ConfigDockingAlwaysTabBar is true. (#5324) [@rokups]
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- Docking: Fixed incorrect focus highlight on docking node when focusing empty central node
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or a child window which was manually injected into a dockspace window.
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- Viewports: Fixed translating a host viewport from briefly altering the size of AlwaysAutoResize windows. (#5057)
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- Viewports: Fixed main viewport size not matching ImDrawData::DisplaySize for one frame during resize
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when multi-viewports are disabled. (#4900)
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15
imgui.cpp
15
imgui.cpp
@ -15259,7 +15259,11 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w
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if (g.NavWindowingTarget)
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is_focused = (g.NavWindowingTarget->DockNode == node);
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else if (g.NavWindow && g.NavWindow->RootWindowForTitleBarHighlight == host_window->RootWindowDockTree && root_node->LastFocusedNodeId == node->ID)
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is_focused = true;
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{
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// FIXME-DOCKING: May want alternative to treat central node void differently? e.g. if (g.NavWindow == host_window)
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if (g.NavWindow->DockNode && DockNodeIsInHierarchyOf(g.NavWindow->DockNode, root_node)) // Omit child windows injected in window hierarchy
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is_focused = true;
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}
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// Hidden tab bar will show a triangle on the upper-left (in Begin)
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if (node->IsHiddenTabBar() || node->IsNoTabBar())
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@ -18263,10 +18267,11 @@ void ImGui::DebugNodeDockNode(ImGuiDockNode* node, const char* label)
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const bool is_active = (g.FrameCount - node->LastFrameActive < 2); // Submitted
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if (!is_alive) { PushStyleColor(ImGuiCol_Text, GetStyleColorVec4(ImGuiCol_TextDisabled)); }
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bool open;
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ImGuiTreeNodeFlags tree_node_flags = node->IsFocused ? ImGuiTreeNodeFlags_Selected : ImGuiTreeNodeFlags_None;
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if (node->Windows.Size > 0)
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open = TreeNode((void*)(intptr_t)node->ID, "%s 0x%04X%s: %d windows (vis: '%s')", label, node->ID, node->IsVisible ? "" : " (hidden)", node->Windows.Size, node->VisibleWindow ? node->VisibleWindow->Name : "NULL");
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open = TreeNodeEx((void*)(intptr_t)node->ID, tree_node_flags, "%s 0x%04X%s: %d windows (vis: '%s')", label, node->ID, node->IsVisible ? "" : " (hidden)", node->Windows.Size, node->VisibleWindow ? node->VisibleWindow->Name : "NULL");
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else
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open = TreeNode((void*)(intptr_t)node->ID, "%s 0x%04X%s: %s split (vis: '%s')", label, node->ID, node->IsVisible ? "" : " (hidden)", (node->SplitAxis == ImGuiAxis_X) ? "horizontal" : (node->SplitAxis == ImGuiAxis_Y) ? "vertical" : "n/a", node->VisibleWindow ? node->VisibleWindow->Name : "NULL");
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open = TreeNodeEx((void*)(intptr_t)node->ID, tree_node_flags, "%s 0x%04X%s: %s split (vis: '%s')", label, node->ID, node->IsVisible ? "" : " (hidden)", (node->SplitAxis == ImGuiAxis_X) ? "horizontal" : (node->SplitAxis == ImGuiAxis_Y) ? "vertical" : "n/a", node->VisibleWindow ? node->VisibleWindow->Name : "NULL");
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if (!is_alive) { PopStyleColor(); }
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if (is_active && IsItemHovered())
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if (ImGuiWindow* window = node->HostWindow ? node->HostWindow : node->VisibleWindow)
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@ -18280,10 +18285,10 @@ void ImGui::DebugNodeDockNode(ImGuiDockNode* node, const char* label)
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DebugNodeWindow(node->HostWindow, "HostWindow");
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DebugNodeWindow(node->VisibleWindow, "VisibleWindow");
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BulletText("SelectedTabID: 0x%08X, LastFocusedNodeID: 0x%08X", node->SelectedTabId, node->LastFocusedNodeId);
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BulletText("Misc:%s%s%s%s%s%s",
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BulletText("Misc:%s%s%s%s%s%s%s",
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node->IsDockSpace() ? " IsDockSpace" : "",
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node->IsCentralNode() ? " IsCentralNode" : "",
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is_alive ? " IsAlive" : "", is_active ? " IsActive" : "",
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is_alive ? " IsAlive" : "", is_active ? " IsActive" : "", node->IsFocused ? " IsFocused" : "",
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node->WantLockSizeOnce ? " WantLockSizeOnce" : "",
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node->HasCentralNodeChild ? " HasCentralNodeChild" : "");
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if (TreeNode("flags", "Flags Merged: 0x%04X, Local: 0x%04X, InWindows: 0x%04X, Shared: 0x%04X", node->MergedFlags, node->LocalFlags, node->LocalFlagsInWindows, node->SharedFlags))
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