DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Fixed incorrect pushes into ItemWidth stack when number of components is 1. [#7095]

This commit is contained in:
ocornut 2023-12-07 14:01:53 +01:00
parent 58ca5f6424
commit 1fade35159
2 changed files with 4 additions and 1 deletions

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@ -42,6 +42,8 @@ HOW TO UPDATE?
Breaking changes:
- DragScalarN, SliderScalarN, InputScalarN: Fixed incorrect pushes into ItemWidth
stack when number of components is 1. [#7095] [@Nahor]
- imgui_freetype: commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81.
Prefer using #define IMGUI_ENABLE_FREETYPE or see commented code for manual calls.
- Removed CalcListClipping() marked obsolete in 1.86. (#3841)

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@ -9864,7 +9864,8 @@ void ImGui::PushMultiItemsWidths(int components, float w_full)
const float w_item_one = ImMax(1.0f, IM_TRUNC((w_full - (style.ItemInnerSpacing.x) * (components - 1)) / (float)components));
const float w_item_last = ImMax(1.0f, IM_TRUNC(w_full - (w_item_one + style.ItemInnerSpacing.x) * (components - 1)));
window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); // Backup current width
window->DC.ItemWidthStack.push_back(w_item_last);
if (components > 1)
window->DC.ItemWidthStack.push_back(w_item_last);
for (int i = 0; i < components - 2; i++)
window->DC.ItemWidthStack.push_back(w_item_one);
window->DC.ItemWidth = (components == 1) ? w_item_last : w_item_one;