Fix GCC warning
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a7ace918fe
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1ecc1db226
@ -11849,7 +11849,7 @@ static void ImGui::DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDoc
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else if (node->ParentNode && node->ParentNode->ChildNodes[1] == NULL)
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else if (node->ParentNode && node->ParentNode->ChildNodes[1] == NULL)
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node->ParentNode->ChildNodes[1] = node;
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node->ParentNode->ChildNodes[1] = node;
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node->SelectedTabId = settings->SelectedWindowId;
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node->SelectedTabId = settings->SelectedWindowId;
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node->SplitAxis = settings->SplitAxis;
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node->SplitAxis = (ImGuiAxis)settings->SplitAxis;
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node->LocalFlags |= (settings->Flags & ImGuiDockNodeFlags_SavedFlagsMask_);
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node->LocalFlags |= (settings->Flags & ImGuiDockNodeFlags_SavedFlagsMask_);
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// Bind host window immediately if it already exist (in case of a rebuild)
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// Bind host window immediately if it already exist (in case of a rebuild)
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@ -14778,7 +14778,7 @@ static void DockSettingsHandler_DockNodeToSettings(ImGuiDockContext* dc, ImGuiDo
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node_settings.ParentNodeId = node->ParentNode ? node->ParentNode->ID : 0;
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node_settings.ParentNodeId = node->ParentNode ? node->ParentNode->ID : 0;
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node_settings.ParentWindowId = (node->IsDockSpace() && node->HostWindow && node->HostWindow->ParentWindow) ? node->HostWindow->ParentWindow->ID : 0;
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node_settings.ParentWindowId = (node->IsDockSpace() && node->HostWindow && node->HostWindow->ParentWindow) ? node->HostWindow->ParentWindow->ID : 0;
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node_settings.SelectedWindowId = node->SelectedTabId;
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node_settings.SelectedWindowId = node->SelectedTabId;
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node_settings.SplitAxis = node->IsSplitNode() ? (char)node->SplitAxis : ImGuiAxis_None;
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node_settings.SplitAxis = (signed char)(node->IsSplitNode() ? node->SplitAxis : ImGuiAxis_None);
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node_settings.Depth = (char)depth;
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node_settings.Depth = (char)depth;
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node_settings.Flags = (node->LocalFlags & ImGuiDockNodeFlags_SavedFlagsMask_);
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node_settings.Flags = (node->LocalFlags & ImGuiDockNodeFlags_SavedFlagsMask_);
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node_settings.Pos = ImVec2ih(node->Pos);
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node_settings.Pos = ImVec2ih(node->Pos);
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@ -1094,7 +1094,7 @@ struct ImGuiDockNode
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ImVec2 Pos; // Current position
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ImVec2 Pos; // Current position
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ImVec2 Size; // Current size
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ImVec2 Size; // Current size
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ImVec2 SizeRef; // [Split node only] Last explicitly written-to size (overridden when using a splitter affecting the node), used to calculate Size.
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ImVec2 SizeRef; // [Split node only] Last explicitly written-to size (overridden when using a splitter affecting the node), used to calculate Size.
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int SplitAxis; // [Split node only] Split axis (X or Y)
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ImGuiAxis SplitAxis; // [Split node only] Split axis (X or Y)
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ImGuiWindowClass WindowClass; // [Root node only]
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ImGuiWindowClass WindowClass; // [Root node only]
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ImGuiDockNodeState State;
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ImGuiDockNodeState State;
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