MultiSelect: Remove the need for using IsItemToggledSelection(). Update comments.
This is the simple version that past our tests. MultiSelectItemFooter() is in need of a cleanup.
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4
imgui.h
4
imgui.h
@ -2772,8 +2772,8 @@ enum ImGuiMultiSelectFlags_
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// This is because for range-selection we need to know if we are currently "inside" or "outside" the range.
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// If you are using integer indices everywhere, this is easy to compute: if (clipper.DisplayStart > (int)data->RangeSrcItem) { data->RangeSrcPassedBy = true; }
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// 4) Submit your items with SetNextItemSelectionUserData() + Selectable()/TreeNode() calls.
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// Call IsItemToggledSelection() to query if the selection state has been toggled, if you need the info immediately for your display (before EndMultiSelect()).
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// When cannot provide a "IsItemSelected()" value because we need to consider clipped/unprocessed items, this is why we return a "Toggled" event instead.
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// (You may optionally call IsItemToggledSelection() to query if the selection state has been toggled for a given item, if you need that info immediately for your display (before EndMultiSelect()).)
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// (When cannot provide a "IsItemSelected()" value because we need to consider clipped/unprocessed items, this is why we return a "Toggled" event instead.)
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// End
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// 5) Call EndMultiSelect(). Save the value of ->RangeSrcItem for the next frame (you may convert the value in a format that is safe for persistance)
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// 6) Honor Clear/SelectAll/SetRange requests by updating your selection data. Always process them in this order (as you will receive Clear+SetRange request simultaneously)
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@ -2888,8 +2888,6 @@ static void ShowDemoWindowMultiSelect()
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bool item_is_selected = selection.GetSelected(n);
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ImGui::SetNextItemSelectionUserData(n);
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ImGui::Selectable(label, item_is_selected);
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if (ImGui::IsItemToggledSelection())
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selection.SetSelected(n, !item_is_selected);
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}
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// Apply multi-select requests
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@ -2929,8 +2927,6 @@ static void ShowDemoWindowMultiSelect()
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bool item_is_selected = selection->GetSelected(n);
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ImGui::SetNextItemSelectionUserData(n);
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ImGui::Selectable(label, item_is_selected);
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if (ImGui::IsItemToggledSelection())
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selection->SetSelected(n, !item_is_selected);
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}
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// Apply multi-select requests
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@ -3032,8 +3028,6 @@ static void ShowDemoWindowMultiSelect()
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if (widget_type == WidgetType_Selectable)
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{
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ImGui::Selectable(label, item_is_selected);
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if (ImGui::IsItemToggledSelection())
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selection.SetSelected(n, !item_is_selected);
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if (use_drag_drop && ImGui::BeginDragDropSource())
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{
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ImGui::Text("(Dragging %d items)", selection.GetSize());
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@ -3047,8 +3041,6 @@ static void ShowDemoWindowMultiSelect()
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if (item_is_selected)
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tree_node_flags |= ImGuiTreeNodeFlags_Selected;
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bool open = ImGui::TreeNodeEx(label, tree_node_flags);
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if (ImGui::IsItemToggledSelection())
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selection.SetSelected(n, !item_is_selected);
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if (use_drag_drop && ImGui::BeginDragDropSource())
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{
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ImGui::Text("(Dragging %d items)", selection.GetSize());
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@ -7156,7 +7156,8 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags, void* r
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ms->BeginIO.RangeSelected = ms->EndIO.RangeSelected = range_ref_is_selected;
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}
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// Auto clear when using Navigation to move within the selection (we compare SelectScopeId so it possible to use multiple lists inside a same window)
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// Auto clear when using Navigation to move within the selection
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// (we compare FocusScopeId so it possible to use multiple selections inside a same window)
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if (g.NavJustMovedToId != 0 && g.NavJustMovedToFocusScopeId == ms->FocusScopeId && g.NavJustMovedToHasSelectionData)
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{
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if (ms->KeyMods & ImGuiMod_Shift)
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@ -7255,8 +7256,7 @@ void ImGui::MultiSelectItemHeader(ImGuiID id, bool* p_selected)
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// For this to work, IF the user is clipping items, they need to set RangeSrcPassedBy = true to notify the system.
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if (ms->IsSetRange)
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{
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IM_ASSERT(id != 0);
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IM_ASSERT((ms->KeyMods & ImGuiMod_Shift) != 0);
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IM_ASSERT(id != 0 && (ms->KeyMods & ImGuiMod_Shift) != 0);
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const bool is_range_src = (ms->BeginIO.RangeSrcItem == item_data);
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const bool is_range_dst = !ms->RangeDstPassedBy && g.NavJustMovedToId == id; // Assume that g.NavJustMovedToId is not clipped.
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if (is_range_dst)
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@ -7315,15 +7315,22 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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// Alter selection
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if (pressed && (!enter_pressed || !selected))
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{
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//-------------------------------------------------------------------------------------------------------------------------------------------------
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// ACTION | Begin | Item Old | Item New | End
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//-------------------------------------------------------------------------------------------------------------------------------------------------
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// Keys Navigated, Ctrl=0, Shift=0 | In.Clear | Clear -> Sel=0 | Src=item, Pressed -> Sel=1 |
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// Keys Navigated, Ctrl=0, Shift=1 | n/a | n/a | Dst=item, Pressed -> Sel=1, Out.Clear, Out.SetRange=1 | Clear + SetRange
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// Keys Navigated, Ctrl=1, Shift=1 | n/a | n/a | Dst=item, Pressed -> Sel=Src, Out.Clear, Out.SetRange=Src | Clear + SetRange
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// Mouse Pressed, Ctrl=0, Shift=0 | n/a | n/a (Sel=1) | Src=item, Pressed -> Sel=1, Out.Clear, Out.SetRange=1 | Clear + SetRange
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// Mouse Pressed, Ctrl=0, Shift=1 | n/a | n/a | Dst=item, Pressed -> Sel=1, Out.Clear, Out.SetRange=1 | Clear + SetRange
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//-------------------------------------------------------------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------
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// ACTION | Begin | Pressed/Activated | End
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//----------------------------------------------------------------------------------------
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// Keys Navigated: | Clear | Src=item, Sel=1 SetRange 1
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// Keys Navigated: Ctrl | n/a | n/a
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// Keys Navigated: Shift | n/a | Dst=item, Sel=1, => Clear + SetRange 1
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// Keys Navigated: Ctrl+Shift | n/a | Dst=item, Sel=Src => Clear + SetRange Src-Dst
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// Keys Activated: | n/a | Src=item, Sel=1 => Clear + SetRange 1
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// Keys Activated: Ctrl | n/a | Src=item, Sel=!Sel => SetSange 1
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// Keys Activated: Shift | n/a | Dst=item, Sel=1 => Clear + SetSange 1
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//----------------------------------------------------------------------------------------
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// Mouse Pressed: | n/a | Src=item, Sel=1, => Clear + SetRange 1
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// Mouse Pressed: Ctrl | n/a | Src=item, Sel=!Sel => SetRange 1
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// Mouse Pressed: Shift | n/a | Dst=item, Sel=1, => Clear + SetRange 1
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// Mouse Pressed: Ctrl+Shift | n/a | Dst=item, Sel=!Sel => SetRange Src-Dst
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//----------------------------------------------------------------------------------------
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ImGuiInputSource input_source = (g.NavJustMovedToId == id || g.NavActivateId == id) ? g.NavInputSource : ImGuiInputSource_Mouse;
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if (is_shift && is_multiselect)
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@ -7341,6 +7348,8 @@ void ImGui::MultiSelectItemFooter(ImGuiID id, bool* p_selected, bool* p_pressed)
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selected = is_ctrl ? !selected : true;
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ms->EndIO.RangeSrcItem = ms->EndIO.RangeDstItem = item_data;
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ms->EndIO.RangeSelected = selected;
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ms->EndIO.RequestSetRange = true;
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ms->EndIO.RangeDirection = +1;
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}
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if (input_source == ImGuiInputSource_Mouse || g.NavActivateId == id)
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