Internals: Nav: Renamed ImGuiNavForward enum (#787)
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2933e6765c
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1cf38d0334
10
imgui.cpp
10
imgui.cpp
@ -2896,7 +2896,7 @@ static void ImGui::NavUpdate()
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}
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// When a forwarded move request failed, we restore the highlight that we disabled during the forward frame
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if (g.NavMoveRequestForward == ImGuiNavForward_ForwardResult)
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if (g.NavMoveRequestForward == ImGuiNavForward_ForwardActive)
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{
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IM_ASSERT(g.NavMoveRequest);
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if (g.NavMoveResultId == 0)
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@ -3008,8 +3008,8 @@ static void ImGui::NavUpdate()
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{
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// Forwarding previous request (which has been modified, e.g. wrap around menus rewrite the requests with a starting rectangle at the other side of the window)
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IM_ASSERT(g.NavMoveDir != ImGuiDir_None);
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IM_ASSERT(g.NavMoveRequestForward == ImGuiNavForward_Forwarding);
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g.NavMoveRequestForward = ImGuiNavForward_ForwardResult;
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IM_ASSERT(g.NavMoveRequestForward == ImGuiNavForward_ForwardQueued);
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g.NavMoveRequestForward = ImGuiNavForward_ForwardActive;
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}
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if (g.NavMoveDir != ImGuiDir_None)
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@ -4824,7 +4824,7 @@ static void NavProcessMoveRequestWrapAround(ImGuiWindow* window)
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if (g.NavMoveRequest && g.NavWindow == window && g.NavMoveResultId == 0)
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if ((g.NavMoveDir == ImGuiDir_Up || g.NavMoveDir == ImGuiDir_Down) && g.NavMoveRequestForward == ImGuiNavForward_None && g.NavLayer == 0)
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{
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g.NavMoveRequestForward = ImGuiNavForward_Forwarding;
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g.NavMoveRequestForward = ImGuiNavForward_ForwardQueued;
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NavMoveRequestCancel();
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g.NavWindow->NavRectRel[0].Min.y = g.NavWindow->NavRectRel[0].Max.y = ((g.NavMoveDir == ImGuiDir_Up) ? ImMax(window->SizeFull.y, window->SizeContents.y) : 0.0f) - window->Scroll.y;
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}
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@ -10870,7 +10870,7 @@ void ImGui::EndMenuBar()
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SetNavIDAndMoveMouse(window->NavLastIds[1], 1, window->NavRectRel[1]);
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g.NavLayer = 1;
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g.NavDisableHighlight = true; // Hide highlight for the current frame so we don't see the intermediary selection.
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g.NavMoveRequestForward = ImGuiNavForward_Forwarding;
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g.NavMoveRequestForward = ImGuiNavForward_ForwardQueued;
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NavMoveRequestCancel();
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}
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}
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@ -295,8 +295,8 @@ enum ImGuiNavDirSourceFlags_
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enum ImGuiNavForward
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{
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ImGuiNavForward_None,
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ImGuiNavForward_Forwarding,
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ImGuiNavForward_ForwardResult
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ImGuiNavForward_ForwardQueued,
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ImGuiNavForward_ForwardActive
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};
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// 2D axis aligned bounding-box
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@ -617,7 +617,7 @@ struct ImGuiContext
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bool NavInitResultExplicit; // Whether the result was explicitly requested with SetItemDefaultFocus()
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bool NavMoveFromClampedRefRect; // Set by manual scrolling, if we scroll to a point where NavId isn't visible we reset navigation from visible items
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bool NavMoveRequest; // Move request for this frame
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ImGuiNavForward NavMoveRequestForward; // No forward / Forwarding / ForwardResult (this is used to navigate sibling parent menus from a child menu)
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ImGuiNavForward NavMoveRequestForward; // None / ForwardQueued / ForwardActive (this is used to navigate sibling parent menus from a child menu)
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ImGuiDir NavMoveDir; // Direction of the move request (left/right/up/down)
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ImGuiDir NavMoveDirLast; // Direction of the previous move request
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ImGuiID NavMoveResultId; // Best move request candidate
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