mirror of https://github.com/ocornut/imgui
Changelog tweaks/typos
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@ -36,7 +36,7 @@ HOW TO UPDATE?
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Breaking Changes:
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- Style: Renamed ImGuiCol_ModalWindowDarkening to ImGuiCol_ModalWindowDimBg for consistency with other features. Kept redirection enum (will obsolete).
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- Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
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- Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecision over time.
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- Removed per-window ImGuiWindowFlags_ResizeFromAnySide Beta flag in favor `io.ConfigResizeWindowsFromEdges=true` to enable the feature globally. (#1495)
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The feature is not currently enabled by default because it is not satisfying enough, but will eventually be.
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- InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency.
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@ -55,12 +55,12 @@ Other Changes:
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- Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
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While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
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- Window: Allow menu and popups windows from ignoring the style.WindowMinSize values so short menus/popups are not padded. (#1909)
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- Window: Added global io.OptResizeWindowsFromEdges option to enable resizing windows from their edges and from the lower-left corner. (#1495)
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- Window: Added global io.ConfigResizeWindowsFromEdges option to enable resizing windows from their edges and from the lower-left corner. (#1495)
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- Window: Collapse button shows hovering highlight + clicking and dragging on it allows to drag the window as well.
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- Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets.
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It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
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- InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008).
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- InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
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- InputText: Fixed not tracking the cursor horizontally when modifying the text buffer through a callback.
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- InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
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- InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents.
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Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping,
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@ -75,7 +75,7 @@ Other Changes:
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- Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143).
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- IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. (#1940, #211)
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- Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211)
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- ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. (#2050)
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- ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSV values would erroneously alter the resulting color. (#2050)
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- Misc: Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2006, #1443, #1008)
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- Misc: Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025)
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- Misc: Added ImGuiMouseCursor_Hand cursor enum + corresponding software cursor. (#1913, 1914) [@aiekick, @ocornut]
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