mirror of https://github.com/ocornut/imgui
Debug Log: auto-disable ImGuiDebugLogFlags_EventClipper to reduce spam.
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66b762577c
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1c29a8ed18
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@ -4576,6 +4576,11 @@ void ImGui::NewFrame()
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UpdateDebugToolStackQueries();
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if (g.DebugLocateFrames > 0 && --g.DebugLocateFrames == 0)
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g.DebugLocateId = 0;
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if (g.DebugLogClipperAutoDisableFrames > 0 && --g.DebugLogClipperAutoDisableFrames == 0)
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{
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DebugLog("(Auto-disabled ImGuiDebugLogFlags_EventClipper to avoid spamming)\n");
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g.DebugLogFlags &= ~ImGuiDebugLogFlags_EventClipper;
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}
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// Create implicit/fallback window - which we will only render it if the user has added something to it.
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// We don't use "Debug" to avoid colliding with user trying to create a "Debug" window with custom flags.
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@ -14218,7 +14223,7 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
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SameLine(); CheckboxFlags("Focus", &g.DebugLogFlags, ImGuiDebugLogFlags_EventFocus);
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SameLine(); CheckboxFlags("Popup", &g.DebugLogFlags, ImGuiDebugLogFlags_EventPopup);
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SameLine(); CheckboxFlags("Nav", &g.DebugLogFlags, ImGuiDebugLogFlags_EventNav);
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SameLine(); CheckboxFlags("Clipper", &g.DebugLogFlags, ImGuiDebugLogFlags_EventClipper);
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SameLine(); if (CheckboxFlags("Clipper", &g.DebugLogFlags, ImGuiDebugLogFlags_EventClipper)) { g.DebugLogClipperAutoDisableFrames = 2; }; if (IsItemHovered()) SetTooltip("Clipper log auto-disabled after 2 frames");
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SameLine(); CheckboxFlags("IO", &g.DebugLogFlags, ImGuiDebugLogFlags_EventIO);
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if (SmallButton("Clear"))
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@ -1986,6 +1986,7 @@ struct ImGuiContext
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ImGuiDebugLogFlags DebugLogFlags;
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ImGuiTextBuffer DebugLogBuf;
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ImGuiTextIndex DebugLogIndex;
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ImU8 DebugLogClipperAutoDisableFrames;
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ImU8 DebugLocateFrames; // For DebugLocateItemOnHover(). This is used together with DebugLocateId which is in a hot/cached spot above.
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bool DebugItemPickerActive; // Item picker is active (started with DebugStartItemPicker())
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ImU8 DebugItemPickerMouseButton;
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@ -2156,6 +2157,7 @@ struct ImGuiContext
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DebugLogFlags = ImGuiDebugLogFlags_OutputToTTY;
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DebugLocateId = 0;
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DebugLogClipperAutoDisableFrames = 0;
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DebugLocateFrames = 0;
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DebugItemPickerActive = false;
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DebugItemPickerMouseButton = ImGuiMouseButton_Left;
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