From 1b7aee7b9d42e0f51005e69229826258dcc47d6a Mon Sep 17 00:00:00 2001 From: ocornut Date: Mon, 30 Nov 2015 10:22:46 +0000 Subject: [PATCH] Examples: DX11: Remove debug flag (#415) --- examples/directx11_example/main.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/examples/directx11_example/main.cpp b/examples/directx11_example/main.cpp index 5b38af6d0..2b2e2ccfe 100644 --- a/examples/directx11_example/main.cpp +++ b/examples/directx11_example/main.cpp @@ -59,9 +59,7 @@ HRESULT CreateDeviceD3D(HWND hWnd) } UINT createDeviceFlags = 0; -#ifdef _DEBUG - createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG; -#endif + //createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG; D3D_FEATURE_LEVEL featureLevel; const D3D_FEATURE_LEVEL featureLevelArray[1] = { D3D_FEATURE_LEVEL_11_0, }; if (D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, createDeviceFlags, featureLevelArray, 1, D3D11_SDK_VERSION, &sd, &g_pSwapChain, &g_pd3dDevice, &featureLevel, &g_pd3dDeviceContext) != S_OK)