mirror of https://github.com/ocornut/imgui
This commit is contained in:
parent
d15574ce2a
commit
1ab1af80c7
|
@ -21,7 +21,6 @@
|
||||||
|
|
||||||
// CHANGELOG
|
// CHANGELOG
|
||||||
// (minor and older changes stripped away, please see git history for details)
|
// (minor and older changes stripped away, please see git history for details)
|
||||||
// 2024-05-07: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! If you don't always have an active context, check that ImGui::GetCurrentContext() != nullptr before calling this.
|
|
||||||
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
|
// 2023-10-05: Inputs: Added support for extra ImGuiKey values: F13 to F24 function keys, app back/forward keys.
|
||||||
// 2023-09-25: Inputs: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it (same behavior as GLFW/SDL).
|
// 2023-09-25: Inputs: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it (same behavior as GLFW/SDL).
|
||||||
// 2023-09-07: Inputs: Added support for keyboard codepage conversion for when application is compiled in MBCS mode and using a non-Unicode window.
|
// 2023-09-07: Inputs: Added support for keyboard codepage conversion for when application is compiled in MBCS mode and using a non-Unicode window.
|
||||||
|
@ -581,9 +580,10 @@ static ImGuiMouseSource GetMouseSourceFromMessageExtraInfo()
|
||||||
|
|
||||||
IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
// Before 2024-05-07 we were silently returning if ImGui::GetCurrentContext() == nullptr,
|
// Most backends don't have silent checks like this one, but we need it because WndProc are called early in CreateWindow().
|
||||||
// which was inconsistent with other backends. Make sure you call this after initializing the imgui context,
|
if (ImGui::GetCurrentContext() == nullptr)
|
||||||
// other add an 'if (ImGui::GetCurrentContext() != NULL)` check before calling ImGui_ImplWin32_WndProcHandler().
|
return 0;
|
||||||
|
|
||||||
ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
|
ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
|
||||||
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplWin32_Init()?");
|
IM_ASSERT(bd != nullptr && "Context or backend not initialized! Did you call ImGui_ImplWin32_Init()?");
|
||||||
ImGuiIO& io = ImGui::GetIO();
|
ImGuiIO& io = ImGui::GetIO();
|
||||||
|
|
|
@ -78,9 +78,6 @@ Other changes:
|
||||||
negative fraction, e.g. ProgressBar(-1.0f * GetTime()). (#5316, #5370, #1901)[@gan74]
|
negative fraction, e.g. ProgressBar(-1.0f * GetTime()). (#5316, #5370, #1901)[@gan74]
|
||||||
- Text, DrawList: Improved handling of long single-line wrapped text. Faster and
|
- Text, DrawList: Improved handling of long single-line wrapped text. Faster and
|
||||||
mitigitate issues with reading vertex indexing limits with 16-bit indices. (#7496, #5720)
|
mitigitate issues with reading vertex indexing limits with 16-bit indices. (#7496, #5720)
|
||||||
- Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with
|
|
||||||
no active context! If you don't always have an active context, you can check that
|
|
||||||
ImGui::GetCurrentContext() != nullptr before calling ImGui_ImplWin32_WndProcHandler(). (#6275)
|
|
||||||
- Backends: OpenGL3: Detect ES3 contexts on desktop based on version string,
|
- Backends: OpenGL3: Detect ES3 contexts on desktop based on version string,
|
||||||
to e.g. avoid calling glPolygonMode() on them. (#7447) [@afraidofdark, @ocornut]
|
to e.g. avoid calling glPolygonMode() on them. (#7447) [@afraidofdark, @ocornut]
|
||||||
- Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define.
|
- Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define.
|
||||||
|
|
Loading…
Reference in New Issue